About Us
7th Cavalry Gaming Regiment | |
Command Staff | |
Commanding Officer: | GOA.Chance.JT |
Executive Officer: | GEN.Kleinman.H |
Chief of Staff: | LTG.Burgundy.C |
Adjutant General: | MG.Tharen.R |
Recruiting Oversight Officer: | LTG.Baeder.S |
Command Sergeant Major: | CSM.Nexhex.A |
1st Battalion HQ | |
---|---|
Battalion Commander: | COL.LaCombe.M |
Battalion XO: | TBD |
Battalion SGM: | SGM.Schmidt.A |
2nd Battalion HQ | |
Battalion Commander: | COL.Rob.Y |
Battalion XO: | LTC.Hayes.J |
Battalion SGM: | SGM.Komar.T |
3rd Battalion HQ | |
Battalion Commander: | MAJ.May.J |
Battalion XO: | MAJ.Walsh.D |
Battalion SGM: | SGM.Oliva.A |
Auxiliary Combat Detachment HQ | |
Detachment Commander: | COL.Rogers.S |
Detachment XO: | COL.Budd.D |
Detachment SGM: | SGM.Preacher.A |
Introduction
The 7th Cavalry Gaming Regiment, often referred to as "7Cav" is a long standing Military Realism (MILSIM) unit that primarily plays first person military shooter/simulation games. The Regiment was founded in October of 2002, making it one of the oldest clans in the areas the Regiment covers. This page will introduce new or prospective members to the capabilities of the Regiment, traditions, history, and other introductory information. The 7th Cavalry Gaming Regiment has always been run with a military structure, similar to the United States Army. However, the 7th Cavalry Gaming Regiment makes a number of changes to represent the structure in a manner that is compatible with a casual video game environment. Since founding, military simulation and realism principles have been employed. The earliest games played by the 7th Cavalry included Call of Duty 1, and 2. However, the 7th Cavalry Gaming Regiment began to see large growth beginning in 2008. When adopting Call of Duty 4: Modern Warfare, the Regiment saw recruiting greatly increase . Along this time, the Regiment began to play Arma. In 2009, the Regiment adopted Arma 2 on release, and 1st Battalion was activated. The 7th Cavalry Gaming Regiment has played a number of games including Call of Duty, Arma, Squad, Hell Let Loose, Day of Defeat, Planetside, and others. However, all of these games have been run with an emphasis on tactical realism. Further, the Regiment is always looking to expand its presence through new popular games that support tactical team-based gameplay. Membership in the Regiment has fluctuated. The Regiment generally has between 300-350 active members at any one time.
Order of Battle
Currently the Regiment is divided into two distinct Battalions, supported by a range of departments.
1st Battalion, 7th Cavalry Regiment (1-7 CAV)
The 1st Battalion, 7th Cavalry Regiment is fully dedicated to the Arma 3 Area of Operations. It has three companies with distinct roles that form a Combined-Arms force. It is commanded by a Colonel or Lieutenant Colonel, supported by a range of expert and specialist Staff. Each Company or Troop is commanded by a Major or Captain. During war, the Battalion is designated as a "Combined Arms Battalion" or CAB, and forms part of a Task-Force or is assigned to the 1st Cavalry Division (1 CD), as part of a larger combined arms effort.
2nd Battalion, 7th Cavalry Regiment (2-7 CAV)
The 2nd Battalion, 7th Cavalry Regiment currently plays both Hell Let Loose, with 2 Companies, and Squad, with 1 Company. All Companies have a combined-arms focus. Like the 1st Battalion, the 2d Battalion is commanded by a Colonel or Lieutenant Colonel, with Major or Captain Company Commanders. The 2d Battalion is the original Battalion in the Regiment, and has played all games prior to Arma since the Regiment's inception in 2002.
Minimum Requirements
Prospective applicants must meet all minimum requirements prior to submitting an application to join the 7th Cavalry Gaming Regiment.
Minimum Requirements |
18 Years of Age. |
Must have a microphone. |
Must have Teamspeak 3. |
Must own one of the following games:
|
Must be willing to play in a military simulation / tactical realism unit. |
Must be willing to take/follow/give orders and follow the Chain of Command, and all Rules, Regulations, and Policies. |
Must attend a 1 hour Squad/Section practice weekly, unless there are extenuating circumstances. If you cannot attend the weekly practice, you must notify the Chain of Command and participate in a make-up practice. |
Cannot be a member of any other First Person Shooter / Military Simulation clans or groups. |
Cannot have A VAC Ban or Game specific Ban on record within the last 5 years prior to applying |
Roles and Specializations
The 7th Cavalry Gaming Regiment offers many Military Occupational Specialties based around the real roles in the United States Army.
Primary Roles
Known as A primary billet, this is a Troopers primary assignment in the Regiment. After joining and passing through our Recruit Training Command, a Troop will be assigned to their requested Military Occupation Specialty (MOS). They are then assigned to a section, squad or tank that they will practice with every week. The current MOS' offered are listed below.
Arma 3
Arma 3 has a range of realistic Military Occupational Specialties available through different Companies.
Branch | Insignia | MOS Name / Code | Company | Description |
Aviation | ||||
---|---|---|---|---|
Aviation Operations Specialist - 15P | Alpha Company | 15P, Aviation Operations Specialist are usually known as Air Crew. These Soldiers operate the crew served weapons on a variety of Rotary platforms, as well as performing maintenance and resupply. | ||
Rotary Wing Aviator - 153A | Rotary Wing Aviators are US Army Pilots who are commissioned as Warrant Officers upon successful completion of training. They are responsible to fly the range of Aircraft including the UH-60M, AH-64D, and CH-47F among others. | |||
Fixed Wing Aviator - 155A | Fixed Wing Aviators are US Army Pilots who are also commissioned as Warrant Officers. They are responsible to fly a range of tactical cargo, multi-role, and attack fixed wing Aircraft. | |||
Armor | ||||
Armor Crewman - 19K | Bravo Troop | Armor Crewmen are responsible to operate the M1A2 Abrams Main Battle Tank and deliver lethal effects on the enemy through the immense firepower of this platform. These soldiers are trained on tactical driving, gunnery, communications, and leadership to command the M1A2 in war. | ||
Cavalry | ||||
Cavalry Scout - 19D | Cavalry Scouts are the eyes and ears of the Combined Arms Battalion Commander. They are responsible to operate the M3A3 Cavalry Fighting Vehicle and M1127 Stryker Reconnaissance Vehicle. Scouts are experts in mounted and dismounted reconnaissance, rear area security, and communications. | |||
Medical | ||||
Combat Medic - 68W | Combat Medics are experts in providing Life-Saving care at all levels of Army Medicine. Combat Medics can be employed down to the Platoon level, and provide integrated Health Service Support to the Combined Arms Battalion | |||
Infantry | ||||
Infantryman - 11B | Charlie Company | Infantrymen are the main combat power of the Army. The Infantry Branch is responsible to close with and destroy the enemy through direct fire. They are experts in using individual and crew served weapons. In Charlie Company, Infantrymen are experts in Airborne, Air Assault, and Air Mobile Operations. Infantrymen have the opportunity to complete a number of specialized courses such as Heavy Weapons, Airborne and Air Assault School, and Ranger School. |
Squad
Squad has a range of realistic Military Occupational Specialties available throughout their combined arms Company.
Branch | Insignia | MOS Name / Code | Company | Description |
Aviation | ||||
---|---|---|---|---|
Rotary Wing Aviator - 153A | Echo Company | Rotary Wing Aviators are US Army Pilots who are commissioned as Warrant Officers upon successful completion of training. They are responsible to fly the range of Aircraft including the UH-60M, AH-64D, and CH-47F among others. | ||
Armor | ||||
Armor Crewman - 19K | Armor Crewmen are responsible to operate the M1A2 Abrams Main Battle Tank and deliver lethal effects on the enemy through the immense firepower of this platform. These soldiers are trained on tactical driving, gunnery, communications, and leadership to command the M1A2 in war. | |||
Infantry | ||||
Infantryman - 11B | Infantrymen are the main combat power of the Army. The Infantry Branch is responsible to close with and destroy the enemy through direct fire. They are experts in using individual and crew served weapons. In Echo Company, Infantrymen are responsible to operate in both the mechanized and light roles. |
Hell Let Loose
Hell Let Loose has a range of realistic Military Occupational Specialties available throughout both of their combined arms Companies. Because of the historical context of the game, all MOS operate WW2 era equipment.
Branch | Insignia | MOS Name / Code | Company | Description |
Armor | ||||
---|---|---|---|---|
Armor Crewman - 19K | Alpha Company and Charlie Company | Armor Crewmen are members of the Combat Arms and responsible to field all US Army direct fire weapons, with the exception of Tank Destroyers. Primarily, Armor Crewmen operate all versions of the M4 Sherman Medium Tank. Armor Crewmen may also be assigned as reconnaissance soldiers in M3 or M5 Stuart Light Tanks, or M8 Grehyound Scout Cars. | ||
Infantry | ||||
Infantryman - 11B | Infantrymen are the main combat power of the Army. The Infantry Branch is responsible to close with and destroy the enemy through direct fire. They are experts in using individual and crew served weapons. In both companies, Infantrymen are responsible to operate in both the mechanized and light roles. | |||
Engineering | ||||
Combat Engineer - 12B | Combat Engineers are combat support Soldiers whose primary job is to allow the combat arms to fight, live, and survive on the battlefield. They do so through mobility, and counter-mobility operations. Engineers are experts in demolitions, construction, and operation of Engineer specific vehicles such as heavy equipment. Engineers also train to fight alongside the Infantry and Armor in combat roles. |
Secondary Roles
Secondary Roles (also known as Billets) are extra duties that members may volunteer for, and cover a wide range of areas. Secondary roles cover areas such as administration, training, recruiting, security and intelligence, server administration, communications and information systems, and mission development. Secondary Roles are named such because a member performs these extra duties in addition to their primary role, as a soldier in an operational unit. However, most secondary roles have full-time leadership. While these extra roles demand time, skill, and professionalism, they are critical to providing the wide range of services and making the 7th Cavalry Gaming Regiment one of the most organized, disciplined, and professional military simulation units. Participation in secondary roles may also grant the member special qualifications, such as Master and Expert badges reserved for instructors. Soldiers also have the opportunity to pass on the knowledge they have learned, and provide a fun, realistic and engaging environment for newer members. Secondary Roles are organized into Support Departments, Staff Branches, and Schools. Support Departments are the highest level of Secondary Role, and are in command of several staff branches or Schools.
Support Departments
Support Departments are in charge of a wide range of administrative, training, and other matters.
Information Management Office | Security Operations Department | Recruitment Oversight Office |
---|---|---|
The Information Management Office is in charge of all personnel administration, information systems, and wiki administration departments and Staff Branches. | The Security Operations Department is in charge of all intelligence, discipline, and Judge-Advocate General functions. | The Recruitment Oversight Office is responsible for all recruiting and training of new members. It controls the Regimental Recruiters, and runs the Basic Combat Training (BCT) that trains new members in their respective Area of Operations. |
Subordinate Departments | ||
S6 - Information Systems | S2 - Intelligence | S5 - Public Affairs |
S1 - Personnel Administration | Military Police | Regimental Recruiting Department |
Wiki Administration Group | Judge Advocate General Corps | Recruit Training Command |
Wiki Administration Group
The Wiki Admin Group (WAG) is responsible to maintain the 7th Cavalry wiki site. The WAG only has one role available, Wiki editor.
- Wiki Editor: Editors are responsible to perform edits, create and delete articles, and maintain the 7th Cavalry Wiki.
Military Police Department
The Military Police Department is responsible to ensure that all guests adhere to the rules on all Public Servers. They are the server administrators of the 7th Cavalry Regiment.
Judge Advocate General Corps
Known as Judge Advocates or JAG, these specialized soldiers are the legal experts of the 7th Cavalry Regiment. The JAG is responsible to deliver support to Article 15 (Non Judicial Punishment) and Courts Martial trials. The JAG Corps includes a number of roles:
- Clerk: JAG Clerks are responsible to perform all administration related to military judicial proceedings. Common roles include court records transcribing, file management, and legal research.
- Attorney: Known in the civilian world as a lawyer, members of this profession are assigned to either the Defense Counsel service or as the Prosecutor. They are responsible to represent accused members at trial, and provide the commander with legal advice.
Regimental Recruiting Department
The Regimental Recruiting Department, or RRD is responsible to provide information to guests about how to join the 7th Cavalry Regiment, and answer any questions about the structure, commitments, and opportunities available. Mainly, recruiters explain what roles and duties members can pursue, and assist new members in completing the application process. The primary job in this department is the Recruiter.
- Recruiter: Explains the commitments of being a Cavalry member to guests, assists in the application process and provides information about the range of opportunities availible.
Recruit Training Command
Once a new member joins the 7th Cavalry, they are assigned to the Recruit Training Command. Here, new members learn about the rules, regulations, and policies of the unit. Depending on the game environment, they may be shown how to install any applicable mods. They then attend a game-specific Basic Combat Training, or BCT. This orients members to the Regiments way of operating various weapons, basic tactics and soldier skills.
- Drill Sergeant - A Drill Sergeant is an experienced Non-Commissioned Officer who is responsible to deliver Basic Combat Training to new recruits.
Staff Branches
S1 - Personnel | S2 - Intelligence | S3 - Operations | S5 - Public Affairs | S6 - Information Systems | S7 - Training |
---|---|---|---|---|---|
The S1 Branch is responsible to administer all personnel including records, creating and editing uniforms, tracking medals and awards and operational tracking. | The S2 Branch ensures that all members of the Regiment are of good character. Primarily, they screen all new members when they apply to the Regiment. | The S3 Operations Branch is responsible to design and execute all private and public operations. In the Arma 3 environment, the S3 Branch designs all operations, and controls public and private operations through Zeus. | The S5 Branch is the public face of the Regiment. It designs and produces multimedia products for public and private usage. The Branch primarily produces edited videos and streams on live-streaming platforms. | The S6 Branch controls all Regimental Information Systems. This includes servers, the website, and all applications and services. | The S7 Training Branch controls all Regimental Schools, and delivers training in all game environments. |
Roles | |||||
|
|
|
|
|
|
Operations
The 7th Cavalry Regiment conducts weekly large scale, combined-arms Operations throughout all game environments.
Arma 3 Operations
Operations are where the 7th Cavalry fights in realistic and demanding tactical missions. Operations vary in size, scope, and scenario depending on the game and overall campaign theme. In Arma 3, 60-100 Soldiers take part in combined-arms tactical game-play. Usually, specific elements of the Combined Arms Battalion are employed depending on the enemy and ground. This could include a combined Armor and Mechanized Infantry mission, if the enemy is operating conventional equipment. In another scenario, Airborne Soldiers of Charlie Company could be tasked to perform a Company level Airborne Operation against a mobile enemy. In another scenario, Cavalry Scouts from Bravo Troop could be directing Close Air Support and Indirect Fires as part of a Reconnaissance in Force. Operations in Arma 3 also vary in threat and enemy. Because Arma allows a wide range of enemy threats, campaigns focus on a specific enemy force. Also, Operations take place across the spectrum of conflict, from Counter-Insurgency operations (COIN), to full-scale combined arms War against a near-peer adversary. Operations occur weekly, and are grouped into larger campaigns with over-arching objectives and themes. In Arma 3, most operations are co-op, also known as Player versus Enemy (PVE). However, Arma 3 does conduct Player versus Player (PVP) Operations as well, but less frequently.
Squad and Hell Let Loose Operations
Squad and Hell Let Loose Operations focus largely on the clan scrimmage format, or internal Player Versus Player missions. In 7th Cavalry only Operations, players may be engage in more realistic scenarios. Examples could include one team only defending, or using a specific realistic set of vehicles and equipment. However, the primary means for Squad and Hell Let Loose Operations is through community PVP play. Weekly the 7th Cavalry tests its might against other clans in competitive military simulation match-making.
Training
We have one of the most comprehensive, optional training programs around. In Arma alone, we have over 30 training courses that are run regularly in our schools. We have the following schools, all with their own courses, instructors and training paths:
- Aviation Center of Excellence
- The Cavalry School
- The School of Infantry
- The Airborne School
- Ranger School
Progression
For those that want it, you can progress in your primary billet. A community like this needs strong leaders to keep it moving forward. Leadership billets are earned through a combination of time in service, training and merit. Troopers are grouped into sections/squads, squads are grouped into platoons, platoons into companies or troops and companies into a Battalion. Each level requires leaders to organize and drive it.
Community
Last, but definitely not least, we offer community. In any large group of people, not everyone will get along or love each other, but we are bound together by our love for the community. Even in a short time with us you will see examples of people coming together to help a brother or sister out in times of need. It's hard to get to know everyone, but when someone puts the call out, we come running. Garry Owen!
History
If you would like to read more about the history of the real 7th Cavalry and also about the founding of our Regiment, go here: 7th Cavalry