About Us: Difference between revisions
Line 141: | Line 141: | ||
| style="width: 60%;" data-mce-style="width: 60%;"|Infantrymen are the main combat power of the Army. The Infantry Branch is responsible to close with and destroy the enemy through direct fire. They are experts in using individual and crew served weapons. In both companies, Infantrymen are responsible to operate in both the mechanized and light roles. | | style="width: 60%;" data-mce-style="width: 60%;"|Infantrymen are the main combat power of the Army. The Infantry Branch is responsible to close with and destroy the enemy through direct fire. They are experts in using individual and crew served weapons. In both companies, Infantrymen are responsible to operate in both the mechanized and light roles. | ||
|- | |- | ||
==Secondary Roles== | ==Secondary Roles== |
Revision as of 22:07, 11 March 2024
7th Cavalry Gaming Regiment | |
Command Staff | |
Commanding Officer: | GOA.Chance.JT |
Executive Officer: | GEN.Kleinman.H |
Chief of Staff: | LTG.Burgundy.C |
Adjutant General: | MG.Tharen.R |
Recruiting Oversight Officer: | LTG.Baeder.S |
Command Sergeant Major: | CSM.Nexhex.A |
1st Battalion HQ | |
---|---|
Battalion Commander: | COL.LaCombe.M |
Battalion XO: | TBD |
Battalion SGM: | SGM.Schmidt.A |
2nd Battalion HQ | |
Battalion Commander: | COL.Rob.Y |
Battalion XO: | LTC.Hayes.J |
Battalion SGM: | SGM.Komar.T |
3rd Battalion HQ | |
Battalion Commander: | MAJ.May.J |
Battalion XO: | MAJ.Walsh.D |
Battalion SGM: | SGM.Oliva.A |
Auxiliary Combat Detachment HQ | |
Detachment Commander: | COL.Rogers.S |
Detachment XO: | COL.Budd.D |
Detachment SGM: | SGM.Preacher.A |
Introduction
The 7th Cavalry Gaming Regiment, often referred to as "7Cav" or the Cav, is a long-standing Military Realism (MILSIM) gaming community that primarily plays first person military shooter and simulation games that values tactical realism, higher standards of conduct, and brotherhood. The Regiment was founded in October 2002, making it one of the oldest milsim clans in existence. The 7th Cavalry Gaming Regiment currently supports multiple games: Arma 3, Hell Let Loose (PC), Hell Let Loose (Console), DCS World, Squad, Star Citizen, and Star Wars RPG. The Cav is always looking to expand its presence through new, popular games that support tactical team-based gameplay. As of 2024, the Cav currently supports a community of over 600 active members!
This page will introduce new or prospective members to the capabilities of the Regiment, our traditions, our history, and other introductory information. The 7th Cavalry Gaming Regiment has always been run with a military structure, similar to the United States Army. However, the 7th Cavalry Gaming Regiment makes a number of changes to represent the structure in a manner that is compatible with a casual video game environment. Since founding, military simulation and realism principles have been employed. The earliest games played by the 7th Cavalry included Call of Duty 1, and 2. However, the 7th Cavalry Gaming Regiment began to see large growth beginning in 2008. When adopting Call of Duty 4: Modern Warfare, the Regiment saw recruiting greatly increase. During this time, the Regiment began to play Arma. In 2009, the Regiment adopted Arma 2 on release, and 1st Battalion was activated. The 7th Cavalry Gaming Regiment has played a number of games including Call of Duty, Arma, Hell Let Loose, Day of Defeat, Planetside, and others. However, all of these games have been run with an emphasis on tactical realism.
Order of Battle
Currently the Regiment is divided into three distinct Battalions, supported by a range of departments.
1st Battalion, 7th Cavalry Regiment (1-7 CAV)
The 1st Battalion, 7th Cavalry Regiment is fully dedicated to the Arma 3 Area of Operations. It has three companies with distinct roles that form a Combined-Arms force. It is commanded by a Colonel or Lieutenant Colonel, supported by a range of expert and specialist Staff. Each Company or Troop is commanded by a Major or Captain. During war, the Battalion is designated as a "Combined Arms Battalion" or CAB, and forms part of a Task-Force or is assigned to the 1st Cavalry Division (1 CD), as part of a larger combined arms effort.
2nd Battalion, 7th Cavalry Regiment (2-7 CAV)
The 2nd Battalion, 7th Cavalry Regiment currently plays Hell Let Loose with three Companies. All Companies have a combined-arms focus. Like the 1st Battalion, the 2d Battalion is commanded by a Colonel or Lieutenant Colonel, with Major or Captain Company Commanders. The 2d Battalion is the original Battalion in the Regiment, and has played all games prior to Arma since the Regiment's inception in 2002.
Auxiliary Combat Detachment, 7th Cavalry Regiment (ACD-7 CAV)
The Auxiliary Combat Detachment, 7th Cavalry Regiment, formed on October 7th, 2021, is a newer concept with an emphasis on growing new games in order for them to become their own battalion. It currently has three companies, each its own respective game. The Regimental Reserve, as well as any potential starter platoons, are also under the command of ACD-7. It is commanded by a Colonel or Lieutenant Colonel, with Major or Captain Company Commanders.
Minimum Requirements
Minimum Requirements for Enlistment in the 7th Cavalry Gaming Regiment
- Minimum age is 18, not debatable, no exceptions
- You must have a microphone and speak fluent English
- Must have Discord
- and TeamSpeak 3 if you play Arma3
- Must have one of the following games to join:
- Arma 3 WITH Apex DLC
- Hell Let Loose
- Hell Let Loose (Console)
- DCS World
- Squad
- Must be willing to play in a Military and Tactical Realism Unit
- Must be willing to take orders and follow the chain of command
- Once you complete Boot Camp you will be assigned to a Section/Squad and you must practice with that group. If you cannot attend the practice of your assigned Section/Squad due to work or some other real life event, you must be excused by your Section/Squad Leader. Options for making up the practice can be discussed with your Section/Squad Leader and Platoon Chain of Command.
- Must be active on the forum 1 time a week. Your Section/Squad Leader will make a roll call post once a week, you must respond to this post in the required manner.
- Must not be a member of another FPS Clan/Unit. Dual Clanning is prohibited.
- Must not have a VAC or Game Ban on record for any reason within the last 5 years.
NOTE: Minimum requirements 'issues' must be resolved within 10 days of enlistment or the enlistee will be DISCHARGED.
Roles and Specializations
The 7th Cavalry Gaming Regiment offers many Military Occupational Specialties based around the real roles in the United States Army.
Primary Roles
Known as A primary billet, this is a Troopers primary assignment in the Regiment. After joining and passing through our Recruit Training Command, a Troop will be assigned to their requested Military Occupation Specialty (MOS). They are then assigned to a section, squad or tank that they will practice with every week. The current MOS' offered are listed below.
Arma 3
Arma 3 has a range of realistic Military Occupational Specialties available through different Companies.
Branch | Insignia | MOS Name / Code | Company | Description |
Aviation | ||||
---|---|---|---|---|
Aviation Operations Specialist - 15P | Alpha Company | 15P, Aviation Operations Specialist are usually known as Air Crew. These Soldiers operate the crew served weapons on a variety of Rotary platforms, as well as performing maintenance and resupply. | ||
Rotary Wing Aviator - 153A | Rotary Wing Aviators are US Army Pilots who are commissioned as Warrant Officers upon successful completion of training. They are responsible to fly the range of Aircraft including the UH-60M, AH-64D, and CH-47F among others. | |||
Fixed Wing Aviator - 155A | Fixed Wing Aviators are US Army Pilots who are also commissioned as Warrant Officers. They are responsible to fly a range of tactical cargo, multi-role, and attack fixed wing Aircraft. | |||
Armor | ||||
Armor Crewman - 19K | Bravo Troop | Armor Crewmen are responsible to operate the M1A2 Abrams Main Battle Tank and deliver lethal effects on the enemy through the immense firepower of this platform. These soldiers are trained on tactical driving, gunnery, communications, and leadership to command the M1A2 in war. | ||
Cavalry | ||||
Cavalry Scout - 19D | Cavalry Scouts are the eyes and ears of the Combined Arms Battalion Commander. They are responsible to operate the M3A3 Cavalry Fighting Vehicle and M1127 Stryker Reconnaissance Vehicle. Scouts are experts in mounted and dismounted reconnaissance, rear area security, and communications. | |||
Medical | ||||
Combat Medic - 68W | Combat Medics are experts in providing Life-Saving care at all levels of Army Medicine. Combat Medics can be employed down to the Platoon level, and provide integrated Health Service Support to the Combined Arms Battalion | |||
Infantry | ||||
Infantryman - 11B | Charlie Company | Infantrymen are the main combat power of the Army. The Infantry Branch is responsible to close with and destroy the enemy through direct fire. They are experts in using individual and crew served weapons. In Charlie Company, Infantrymen are experts in Airborne, Air Assault, and Air Mobile Operations. Infantrymen have the opportunity to complete a number of specialized courses such as Heavy Weapons, Airborne and Air Assault School, and Ranger School. |
Hell Let Loose
Hell Let Loose has a range of realistic Military Occupational Specialties available throughout both of their combined arms Companies. Because of the historical context of the game, all MOS operate WW2 era equipment.
Secondary Roles
Secondary Roles (also known as Billets) are extra duties that members may volunteer for and cover a wide range of areas. Secondary roles cover areas such as administration, training, recruiting, security and intelligence, server administration, communications and information systems, and mission development. Secondary Roles are named such because a member performs these extra duties in addition to their primary role, as a soldier in an operational unit. However, most secondary roles have full-time leadership. While these extra roles demand time, skill, and professionalism, they are critical to providing the wide range of services and making the 7th Cavalry Gaming Regiment one of the most organized, disciplined, and professional military simulation units. Participation in secondary roles may also grant the member special qualifications, such as Master and Expert badges reserved for instructors. Soldiers also have the opportunity to pass on the knowledge they have learned, and provide a fun, realistic and engaging environment for newer members. Secondary Roles are organized into Support Departments, Staff Branches, and Schools. Support Departments are the highest level of Secondary Role and are in command of several staff branches or Schools.
Support Departments
Support Departments oversee a wide range of administrative, training, and other matters.
Branch | Insignia | MOS Name / Code | Company | Description |
Armor | ||||
---|---|---|---|---|
Armor Crewman - 19K | Able Company Baker Company and Charlie Company | Armor Crewmen are members of the Combat Arms and responsible to field all US Army direct fire weapons, with the exception of Tank Destroyers. Primarily, Armor Crewmen operate all versions of the M4 Sherman Medium Tank. Armor Crewmen may also be assigned as reconnaissance soldiers in M3 or M5 Stuart Light Tanks, or M8 Grehyound Scout Cars. | ||
Infantry | ||||
Infantryman - 11B | Infantrymen are the main combat power of the Army. The Infantry Branch is responsible to close with and destroy the enemy through direct fire. They are experts in using individual and crew served weapons. In both companies, Infantrymen are responsible to operate in both the mechanized and light roles. |
Security Operations Department | Recruitment Oversight Office | |
---|---|---|
The Security Operations Department is in charge of all intelligence, discipline, and Judge-Advocate General functions. | The Recruitment Oversight Office is responsible for all recruiting and training of new members. It controls the Regimental Recruiters, and runs the Basic Combat Training (BCT) that trains new members in their respective Area of Operations. | |
Subordinate Departments | ||
S2 - Intelligence | S5 - Public Affairs | |
Military Police | Regimental Recruiting Department | |
Judge Advocate General Corps | Recruit Training Command |
Wiki Administration Group
The Wiki Admin Group (WAG) is responsible to maintain the 7th Cavalry wiki site. The WAG only has one role available, Wiki editor.
- Wiki Editor: Editors are responsible to perform edits, create and delete articles, and maintain the 7th Cavalry Wiki.
Military Police Department
The Military Police Department is responsible to ensure that all guests adhere to the rules on all Public Servers. They are the server administrators of the 7th Cavalry Regiment.
Judge Advocate General Corps
Known as Judge Advocates or JAG, these specialized soldiers are the legal experts of the 7th Cavalry Regiment. The JAG is responsible to deliver support to Article 15 (Non-Judicial Punishment) and Courts Martial trials. The JAG Corps includes a number of roles:
- Clerk: JAG Clerks are responsible to perform all administration related to military judicial proceedings. Common roles include court records transcribing, file management, and legal research.
- Attorney: Known in the civilian world as a lawyer, members of this profession are assigned to either the Defense Counsel service or as the Prosecutor. They are responsible to represent accused members at trial, and provide the commander with legal advice.
Regimental Recruiting Department
The Regimental Recruiting Department, or RRD is responsible to provide information to guests about how to join the 7th Cavalry Regiment, and answer any questions about the structure, commitments, and opportunities available. Mainly, recruiters explain what roles and duties members can pursue, and assist new members in completing the application process. The primary job in this department is the Recruiter.
- Recruiter: Explains the commitments of being a Cavalry member to guests, assists in the application process, and provides information about the range of opportunities available.
Recruit Training Command
Once a new member joins the 7th Cavalry, they are assigned to the Recruit Training Command. Here, new members learn about the rules, regulations, and policies of the unit. Depending on the game environment, they may be shown how to install any applicable mods. They then attend a game-specific Basic Combat Training, or BCT. This orients members to the Regiments way of operating various weapons, basic tactics and soldier skills.
- Drill Sergeant - A Drill Sergeant is an experienced Non-Commissioned Officer who is responsible to deliver Basic Combat Training to new recruits.
Staff Branches
S1 - Personnel | S2 - Intelligence | S3 - Operations | S5 - Public Affairs | S6 - Information Systems | S7 - Training |
---|---|---|---|---|---|
The S1 Branch is responsible to administer all personnel including records, creating and editing uniforms, tracking medals and awards and operational tracking. | The S2 Branch ensures that all members of the Regiment are of good character. Primarily, they screen all new members when they apply to the Regiment. | The S3 Operations Branch is responsible to design and execute all private and public operations. In the Arma 3 environment, the S3 Branch designs all operations, and controls public and private operations through Zeus. | The S5 Branch is the public face of the Regiment. It designs and produces multimedia products for public and private usage. The Branch primarily produces edited videos and graphics for social media platforms. | The S6 Branch controls all Regimental Information Systems. This includes servers, the website, and all applications and services. | The S7 Training Branch controls all Regimental Schools, and delivers training in all game environments. |
Roles | |||||
|
|
|
|
|
|
Operations
The 7th Cavalry Regiment conducts weekly large scale, combined-arms Operations throughout all game environments.
Arma 3 Operations
Operations are where the 7th Cavalry fights in realistic and demanding tactical missions. Operations vary in size, scope, and scenario depending on the game and overall campaign theme. In Arma 3, 60-100 Soldiers take part in combined-arms tactical game-play. Usually, specific elements of the Combined Arms Battalion are employed depending on the enemy and ground. This could include a combined Armor and Mechanized Infantry mission, if the enemy is operating conventional equipment. In another scenario, Airborne Soldiers of Charlie Company could be tasked to perform a Company level Airborne Operation against a mobile enemy. In another scenario, Cavalry Scouts from Bravo Troop could be directing Close Air Support and Indirect Fires as part of a Reconnaissance in Force. Operations in Arma 3 also vary in threat and enemy. Because Arma allows a wide range of enemy threats, campaigns focus on a specific enemy force. Also, Operations take place across the spectrum of conflict, from Counter-Insurgency operations (COIN), to full-scale combined arms War against a near-peer adversary. Operations occur weekly, and are grouped into larger campaigns with overarching objectives and themes. In Arma 3, most operations are co-op, also known as Player versus Enemy (PVE). However, Arma 3 does conduct Player versus Player (PVP) Operations as well, but less frequently.
Hell Let Loose Operations
Hell Let Loose Operations focus largely on the clan scrimmage format, or internal Player Versus Player missions. In 7th Cavalry only Operations, players may be engaged in more realistic scenarios. Examples could include one team only defending, or using a specific realistic set of vehicles and equipment. However, the primary means for Hell Let Loose Operations is through community PVP play. Weekly the 7th Cavalry tests its might against other clans in competitive military simulation match-making.
Training
The 7th Cavalry Regiment has one of the most comprehensive, optional training programs around. In Arma alone, we have over 30 training courses that are run regularly in Arma Schools. Arma has the following schools, which offer a range of courses.
Arma 3 Schools
School Crest | School Name | Description | Courses Offered | |
Arma 3 Infantry School | The Arma 3 Infantry School instructs Soldiers on all aspects of Infantry, Medical, and tactical Signal operations. The School is designated the Functional Center of Excellence (FCoE) for all Infantry, Infantry leadership, Heavy Weapons, Medical, and Soldier-level Signal training. |
| ||
The Cavalry School | The Cavalry School delivers individual training at the crew level, from basic crew duties to advanced vehicle commander and leadership courses. |
| ||
The Airborne School | The Airborne School delivers individual training on all airborne, air assault, and air mobile operations. |
| ||
Aviation Center of Excellence | The Aviation Center of excellence delivers individual and aircrew training on all operational platforms including rotary and fixed wing. The School also trains air crew. |
|
Hell Let Loose Schools
The Hell Let Loose School of Infantry has multiple sections. Courses marked with an asterisk (*) are either conceptual or under development.
Section | Description | Courses Offered |
The Hell Let Loose School of Infantry Headquarters Section consists of the School Lead and Senior Instructors who are responsible for command of the School and ensuring training is delivered to a high standard. | N/A | |
A Section delivers basic courses to the Regiment's newest soldiers, allowing them to operate as trained and effective basic troopers in their respective MOS. |
| |
B (Infantry Skills Training) Section delivers individual training to members of the Combined Arms Battalion related to all infantry courses. |
| |
C (Infantry Skills Training) Section delivers individual training to members of the Combined Arms Battalion related to all tactics-based courses. |
| |
D (Artillery Training) Section delivers individual training to members of the Combined Arms Battalion related to all Artillery Courses |
|
Progression
The 7th Cavalry Regiment offers members opportunities to advance as either a Non-Commissioned Officer or Officer. Progression allows members to lead fellow soldiers at all levels, from Team Leader to Battalion Or Regimental Commanding Officer.
Non-Commissioned Officer Progression
All members enlist as a Private, and may progress to becoming a non-commissioned officer through completion of the Non-Commissioned Officer Academy. Upon successful completion of this School, members may be promoted to Corporal and assigned as a Squad Leader, and progress through the Non-Commissioned Officer path.
Officer Progression
Members who want to become officers must complete the Officer Development School. This competitive process teaches members the fundamentals of Platoon leadership, administration, and orders production. Members then complete a series of evaluations, and are ranked. When an Officer position is available, they are selected based on their performance in this course.
Community
The 7th Cavalry Regiment offers an active community that is one of the hallmarks of the Regiment. It has a wide range of casual discussion areas, primarily on the official Discord server but also on our web forum and Teamspeak server.
History
The 7th Cavalry Regiment is an extremely old Military Simulation organization, and has been playing since October 15, 2002. You may learn more about the history here.