Rules: Difference between revisions
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=Teamspeak 3 Code of Conduct= | =Teamspeak 3 Code of Conduct= | ||
The '''[[TeamSpeak 3 Code of Conduct]]''' regulates member | The '''[[TeamSpeak 3 Code of Conduct]]''' regulates member and guest behavior on the Teamspeak 3 server. While the 7th Cavalry's primary means of communication is now Discord, Teamspeak continues to be used because of its configurability, local hosting options, voice quality, and ability to use Arma 3 radio communication modifications such as the Advanced Radio Communication Environment (ACRE). The Teamspeak 3 policy defines channel policies, including what is considered an official, and unofficial setting. | ||
=Discord Code of Conduct= | =Discord Code of Conduct= | ||
The '''[[Discord Code of Conduct]]''' regulates all communication on the Discord platform on the 7th Cavalry Discord server. | The '''[[Discord Code of Conduct]]''' regulates all communication on the Discord platform on the 7th Cavalry Discord server. This is now the institution's primary communications platform. | ||
=Game Specific Rules of Engagement= | =Game-Specific Rules of Engagement= | ||
The '''Rules of Engagement''' are documents that guide how members and guests may act in game specific environments. These are often referred to as "ROEs", an acronym of the full name. | The '''Rules of Engagement''' are documents that guide how members and guests may act in game-specific environments. These are often referred to as "ROEs", an acronym of the full name. | ||
==Arma 3 Rules of Engagement== | ==Arma 3 Rules of Engagement== | ||
The [[Arma3 Rules of Engagement]] describe what members are and are not permitted to do in the Arma 3 Environment. Examples of rules members and guests must follow include: members must be on teamspeak to fly aircraft, members cannot fire on base, air support and indirect fires must be on call, and | The [[Arma3 Rules of Engagement]] describe what members are and are not permitted to do in the Arma 3 Environment. Examples of rules members and guests must follow include: members must be on teamspeak to fly aircraft, members cannot fire on base, air support and indirect fires must be on call, and public members are not permitted on 7th Cavalry private training servers. | ||
==Hell Let Loose Rules of Engagement== | ==Hell Let Loose Rules of Engagement== |
Revision as of 00:42, 4 May 2023
Introduction
The 7th Cavalry Gaming Regiment has a variety of Rules, Regulations, and Policy to guide the behavior of our members, and guests. The primary Rules and Regulations that govern the 7th Cavalry are the TeamSpeak 3 Code of Conduct, the Code of Conduct, The General Orders, the Discord Code of Conduct, the game-specific Rules of Engagement, the Uniform Code of Military Justice, and the Garry Owen policy.
Code of Conduct
The Code of Conduct is the ethical basis that all members of the 7th Cavalry Regiment must guide their actions by. Unlike other rules and regulations, the Code of Conduct does not specifically prohibit any actions. It also does not address any 7th Cavalry platforms, or game environments. Instead, it is intended to ensure that 7th Cavalry members base their actions and decisions on these principles. The Code of Conduct has six principles, including the introduction. In ethics, these are also known as precepts. It allows members to make decisions in difficult situations, when faced with adversity or moral uncertainty. It is also the foundational document which 7th Cavalry Regiment leaders use to decide and command in garrison and war.
General Orders
The General Orders' are a list of published directives authorized by the Commanding Officer that affect how all 7th Cavalry members carry out everyday duties. Unlike the ethical values of the Code of Conduct, the General Orders focus on concrete rules that must be obeyed at all times. There are 11 General Orders currently promulgated. General Orders regulate a wide range of subjects, such as wearing of clan tags in game, administration of servers, and to not engage in cheating, among others. The General Orders are not game specific, and regulate game-play in all 7th Cavalry games, as well as administrative rules used outside of the game environment.
Uniform Code of Military Justice
The Uniform Code of Military Justice (UCMJ) are the laws established to regulate the 7th Cavalry Gaming Regiment. The UCMJ is based upon the real life equivalent, which are the military laws that are bound to all members of the real United States Armed Forces. Because of the unique nature of military service, some aspects of military life require strict discipline for performance in war. Thus, things that are normally acceptable in civilian life could be considered criminal in the military. One such example is the practice of addressing a superior Officer by "Sir" or "Ma'am". In civilian life, there is no law stating to be courteous to others, aside from societal expectations. Yet in the military, respect to superior ranks is a hallmark of collective discipline in a professional member. Just as these concepts are employed in real life, they are replicated in a reduced capacity in the 7th Cavalry. The UCMJ has a limited set of articles adapted for online gaming usage, as the highest universal laws which ensure discipline and efficiency.
Garry Owen
The Garry Owen Policy is not a law, but is intended as a method of last resort to rally Regiment members in a case of real-life emergency. Garry Owen is the Regimental Motto, but in this case the use should not be confused. When the Regimental Motto is sent via an all informed net (such as the Teamspeak 3 General Chat), every online member is required to stop their activity and report to the channel of the member who declared a "Garry Owen". Because the rule is reserved for real-life emergencies only, it is seldom used. One such example was in September, 2012. Upon the Regimental Commander learning of the passing of 7th Cavalry Sergeant Major Ronnie "Coldblud" Cold, A "Garry Owen" was declared, and the Regiment was gathered to commemorate the CSM's passing. Since then, the rule has been used to great effect to counsel members suffering from mental health issues, and other circumstances. Unless the "Garry Owen" pro-word is sent on an all-informed net, saying the word or using it in a sentence does not constitute this rule, unless it is explicitly specified.
Teamspeak 3 Code of Conduct
The TeamSpeak 3 Code of Conduct regulates member and guest behavior on the Teamspeak 3 server. While the 7th Cavalry's primary means of communication is now Discord, Teamspeak continues to be used because of its configurability, local hosting options, voice quality, and ability to use Arma 3 radio communication modifications such as the Advanced Radio Communication Environment (ACRE). The Teamspeak 3 policy defines channel policies, including what is considered an official, and unofficial setting.
Discord Code of Conduct
The Discord Code of Conduct regulates all communication on the Discord platform on the 7th Cavalry Discord server. This is now the institution's primary communications platform.
Game-Specific Rules of Engagement
The Rules of Engagement are documents that guide how members and guests may act in game-specific environments. These are often referred to as "ROEs", an acronym of the full name.
Arma 3 Rules of Engagement
The Arma3 Rules of Engagement describe what members are and are not permitted to do in the Arma 3 Environment. Examples of rules members and guests must follow include: members must be on teamspeak to fly aircraft, members cannot fire on base, air support and indirect fires must be on call, and public members are not permitted on 7th Cavalry private training servers.
Hell Let Loose Rules of Engagement
The Hell Let Loose Rules of Engagement describe what members are and are not permitted to do in the Hell Let Loose Environment. Examples of rules in Hell Let Loose include: members may not "camp" the enemy spawn locations, all Squad leaders must have a working microphone, and that all players must join a Squad.
Squad Rules of Engagement
The Squad Rules of Engagement describe what members are and are not permitted to do in the Squad environment. Examples of rules in Squad include: members may not "camp" uncapturable bases, all squad leaders must have a working microphone, and that vehicles which require a crewman slot to operate must have two persons crewing it.