Squad Rules of Engagement

From 7th Cavalry Wiki
Jump to navigation Jump to search

Scope of the Rules of Engagement

This document is a compendium of the rules of the Squad servers. If a rule is not listed in this document it does not exist and is not enforceable. Each rule will have specific definitions as well as an elaboration of its intent. By the end of this document, no question should remain as to what a rule means and how it applies to the player.

Squad – Rules of Engagement (ROE)

  1. No team killing.
  2. Do not intentionally waste assets.
  3. No offensive behavior.
  4. No camping the main base.
  5. All Squad Leaders must have a microphone and utilize an SL kit and communicate in English.
  6. Do not play unassigned.
  7. No soloing vehicles
  8. Vehicle claims are by squad name
  9. No Squad baiting.
  10. No locked public infantry Squads
  11. Do not recruit for non-7Cav communities on our server (Perm Ban).

Specific definitions of Squad Server Rules
The following numbered list of all server rules are in accordance with the list of above. Each rule has a subsection explaining the intent of the rule.

1. No Team Killing.----

  • The purposeful killing of a teammate is not allowed on this server - Accidents should be avoided
  • Intentionally Team Killing a 7th Cavalry Admin while actively engaged in admin duties will result in an instant ban from the server
  • If you accidentally Team Kill or hurt a team member apologize immediately in All Chat (J by default)

Spirit of the rule - Intentionally team killing other players is detrimental to the spirit of team play. While friendly fire is a reality on the battlefield, it is unacceptable and should be avoided.


2. Do not intentionally waste assets.----

  • This includes purposeful disregard and gross negligence.
  • A purposeful disregard example: Using a logistics truck as a personal taxi to the front and dumping it.
  • A Gross Negligence example: Flying a helicopter in a live match despite having no idea how to actually fly.
  • Other examples at Admin discretion.

Spirit of the rule - This rule is similar in spirit to the first rule. There's already enough concern with the enemy trying to destroy that armor or aviation asset.

3. No offensive behavior.----

  • No racism nor sexism of any kind. Any racist or discriminating remarks or names will result in an instant ban;
  • No political or religious discussions or references including names;
  • No disrespect towards other players or admins;
  • No disrespect towards the 7th Cavalry Gaming Regiment;
  • No disrespect towards the deceased;
  • No disrespectful or offensive abbreviations;
  • No elitist attitude towards others or taunting;
  • No mic spamming, including music;
  • No trolling;

Spirit of the rule - The 7th Cavalry tries to create a fun environment without drama where people can just get together, play and have fun in a tactical environment.

4. No camping the Main Base----

  • Intentionally choking the Main Base, Main Roads or blocking all areas of egress from Main base is against the rules;
  • There is no set distance, all Calls will be at admin discretion. If you are told to move away, you will be expected to move away as soon as possible;
  • This rule does not apply to HAB’s/Rally points;

Spirit of the rule - This rule is about fair competition. We want everyone to have fun, therefore everyone should get the opportunity to fight back. If you see that the enemy is unable to get out of their spawn area you need to fall back; if you don´t you are ruining their fun.

5. All Squad Leaders must have a microphone, utilize the SL kit and communicate in English.----

  • Squad Leaders must have a microphone to communicate with their squad and other Squad Leaders;
  • Squad Leaders must utilize an SL kit in order to utilize all functions and assets of the position;
  • Using text chat only is not acceptable;
  • All communication must be in English;
  • Failing to do so will result in being kicked from the squad;

Spirit of the rule - It is too difficult to lead while using text chat only, voice communication must be used to be an effective leader. Not having an SL kit also prohibits the squad from placing down required assets for organized play.

6. Do not play unassigned.----

  • Commonly called "lone-wolfing".
  • You must join a Squad, if they are full, wait for a new one or start a new one.
  • Follow your Squad Leaders orders, they have the discretion to kick you from the squad for not following orders.
  • All communication must be in English.
  • Failing to do so will result in admin intervention

Spirit of the rule -You need to be part of your squad and team to be able to contribute to the objectives, "lone-wolfing" does not contribute to that. This also helps us keep AFK players off the server.

7. No Soloing Vehicles----

  • Vehicles which require a Crewman slot to operate must have two persons crewing it.
  • Any Light armored/Reconnaissance vehicle with an onboard weapon system may be subject to admin discretion.
  • Helicopters and ALL logistical vehicles are excluded.

Spirit of the rule - You should be trying to avoid the wastage of vehicle assets in Squad, if the vehicle has room for a driver and gunner, you’ll be most effective with a driver and gunner.

8. Vehicles must be claimed by Squad name.----

  • Vehicles are claimed by Squad name - first person to create a squad with the vehicle name, lays rightful claim to that vehicle.
    • Naming conventions that are acceptable include - MBT, Heli, BMP.
    • A generic name such as “Armour” is not acceptable.

Spirit of the rule- First come first served is the fairest method for vehicle squads. If you want that vehicle make the squad name suit that. We can easily arbitrate this rule by looking at the squad number rather than who spawned and ran to the vehicle first.

9. No Squad baiting.----

  • Creating a squad and then leaving or promoting another player is not allowed.

Spirit of the rule - Creating a squad out of frustration and then leaving the SL role is not acceptable. If you don't intend to lead a squad, wait until another squad opens. It wastes time and inevitably leads to a squad without an SL or just ends up being disbanded.

10. No locked public infantry Squads.----

  • The only squads that are allowed to Lock are:
    • Any Vehicle Squad
    • Admins on Duty
    • Mortar/Logistics Squads must be named as such
    • Any TAGGED community squad above 5 members
    • Any squad during the staging phase waiting for friends (must be unlocked by Live)

Spirit of the rule - We want to make sure that new players have a place to play on our server. Locked squads not only prevent that but team cohesion is damaged when there are 10+ 3-4 man locked squads.

11. Do not recruit for non-7Cav communities on our server (Perm Ban).----

  • Do not recruit for external communities on this server. This will be considered disrespect to the 7th Cavalry Gaming Regiment and punishable by permanent ban.

Seeding Rules of Engagement (RoE)

Until 20 v 20 players, the following rules apply.

  1. All Squad leaders must have a Microphone and use the SL role.
  2. Squad Leaders are to communicate and lead their section using tactical gameplay.
  3. Keep combat centered on the objectives.
  4. No building of Observation Towers during the seeding phase.

Company SOP/REG/POL/DOC

Document Number Policy Letters
7CAV-E2-001 Makeup Section Practice
7CAV-E2-002 Official Of The Month
7CAV-E2-003 Platoon / Company FTX's
7CAV-E2-004 Section / Platoon Reports
7CAV-E2-005 Roll Call Posting
7CAV-E2-006 Operation Slot Priorities
7CAV-E2-007 Echo Practice Times
7CAV-E2-008 Squad Rules of Engagement
Document Number Document
7CAV-E2-007 Squad Admin Info & Commands