Arma Reforger Rules of Engagement: Difference between revisions

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'''1. No fratricide or destruction of friendly equipment'''
'''1. No fratricide or destruction of friendly equipment'''
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*Fratricide is the killing of one's own forces in war and is used to describe 'friendly fire', or commonly called 'TK’ing' or 'Team Killing'.
*Fratricide by definition is: Killing of one’s own forces in war and is used to describe “friendly fire” or also known as “Blue on Blue”.
*This means the purposeful or accidental killing of another player or friendly equipment is not allowed.
*This means any meaningful killing of friendly players, friendly AI defensive bots or equipment is not allowed.
*This also means that acts of “revenge killing” are against this rule. The only action a player needs to take against someone who killed them is reporting said team killer to our Military Police or a Game Admin.
*This also means no “Revenge Killing” if a member is team killed. Any team killing will be handled by Admins or Military Police as reported.
*No dismantling of friendly fortifications or buildings unless the admin(s) or ranking member approves of it. (ranking member being what 7th Cavalry member is “commander”)


''Spirit of the rule'' - This rule is a common rule for team-based First Person Shooter games. Team killing is not only universally considered in bad taste and bad form but is also an extreme detriment to your team's overall supply. The idea is to have fun and not to have to worry about a chaotic free for all.
''Spirit of the rule'' - This rule is a common rule for team-based First Person Shooter games. Team killing is not only universally considered in bad taste and bad form but is also an extreme detriment to your team's overall supply. The idea is to have fun and not to have to worry about a chaotic free for all.

Revision as of 14:40, 19 February 2025

Scope of the Rules of Engagement

This document is a compendium of the rules for our Arma Reforger servers. If any rule is not listed in this document it does not exist and therefore is not enforceable. Each rule will have specific definitions as well as an elaboration of its intent. By the end of these Rules of Engagement there should be no questions about what the rules mean or how they will apply to both public and private players.


Arma Reforger

  1. No fratricide or destruction of friendly equipment.
  2. No offensive or disruptive behavior.
  3. No camping of the opposition's Main Operating Base (MOB).
  4. All support assets, Squad Leaders and above must have a microphone and be able to communicate with teammates.
  5. Do not disguise yourself as the enemy.


1. No fratricide or destruction of friendly equipment


  • Fratricide by definition is: Killing of one’s own forces in war and is used to describe “friendly fire” or also known as “Blue on Blue”.
  • This means any meaningful killing of friendly players, friendly AI defensive bots or equipment is not allowed.
  • This also means no “Revenge Killing” if a member is team killed. Any team killing will be handled by Admins or Military Police as reported.
  • No dismantling of friendly fortifications or buildings unless the admin(s) or ranking member approves of it. (ranking member being what 7th Cavalry member is “commander”)

Spirit of the rule - This rule is a common rule for team-based First Person Shooter games. Team killing is not only universally considered in bad taste and bad form but is also an extreme detriment to your team's overall supply. The idea is to have fun and not to have to worry about a chaotic free for all.

2. No offensive or disruptive behavior.


Spirit of the rule - The 7th Cavalry tries to create an inclusive fun environment, without drama, where people can just get together, play, and have fun in a tactical environme


3. No camping of the opposition's Main Operating Base (MOB).


Spirit of the rule - This rule is a common rule for team-based First Person Shooter games. Team killing is universally considered in bad taste and bad form. The idea is to have fun and not to have to worry about a chaotic free for all.


4. All support assets, Squad Leaders and above must have a microphone and be able to communicate with teammates.


Spirit of the rule - This rule is a common rule for team-based First Person Shooter games. Team killing is universally considered in bad taste and bad form. The idea is to have fun and not to have to worry about a chaotic free for all.


5. Do not disguise yourself as the enemy.


Spirit of the rule - This rule is a common rule for team-based First Person Shooter games. Team killing is universally considered in bad taste and bad form. The idea is to have fun and not to have to worry about a chaotic free for all.