Difference between revisions of "DCS World Rules of Engagement"

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{{DocRelInfo
 
|articlenumber  = 7CAV-BATT3-012
 
|scope  = ROE
 
|version  = Version 1.0
 
|effectivedate  = 01APR24
 
|lastmodifieddate = 01APR24
 
|approvingauthority  = 3BN Executive Officer
 
|pointofcontact  = 3BN Executive Officer
 
}}
 
{| style="float:center; 1em auto 1em auto; border: 1px solid #000000; font-size:85%; width: 25%" width="25%" cellpadding="4"
 
|-
 
| style="background-color: #ffd900;text-align:center; color: #000000" colspan="2"|'''This is the Document Release Information'''
 
|-
 
| style="text-align:right;"|'''Article Number:'''
 
|7CAV-BATT3-012
 
|-
 
| style="text-align:right;"|'''Scope:'''
 
|ROE
 
|-
 
| style="text-align:right;"|'''Version:'''
 
|Version 1.0
 
|-
 
| style="text-align:right;"|'''Effective Date:'''
 
|01APR24
 
|-
 
| style="text-align:right;"|'''Last Modified Date:'''
 
|01APR24
 
|-
 
| style="text-align:right;"|'''Approving Authority:'''
 
|3BN Executive Officer
 
|-
 
| style="text-align:right;"|'''Point of Contact:'''
 
|3BN Executive Officer
 
|}
 
'''''THIS DOCUMENT MAY NOT BE EDITED WITHOUT 3-7 COMMANDER APPROVAL.'''''
 
 
 
 
 
==Scope of the Rules of Engagement==
 
==Scope of the Rules of Engagement==
This document is a compendium of the rules of the DCS servers. If a rule is not listed in this document it does not exist and is not enforceable. Each rule will have specific definitions as well as an elaboration of its intent. By the end of this document, no question should remain as to what a rule means and how it applies to the player.
+
This document is a compendium of the rules of the DCS World servers. If a rule is not listed in this document it does not exist and is not enforceable. Each rule will have specific definitions as well as an elaboration of its intent. By the end of this document, no question should remain as to what a rule means and how it applies to the player.
  
 
===DCS – Rules of Engagement (ROE)===
 
===DCS – Rules of Engagement (ROE)===
  
# No fratricide/team killing.
+
# No fratricide or friendly fire.
 
# No destruction of friendly equipment.
 
# No destruction of friendly equipment.
# No offensive behaviour.
+
# No offensive behavior.
 
# All Flight Leaders and pilots must have a microphone and utilize SRS.
 
# All Flight Leaders and pilots must have a microphone and utilize SRS.
# No takeoff from taxiway’s.
+
# No takeoff from taxiways.
 
# No blocking or obstruction of catapults on carriers or taxiways of airfields.
 
# No blocking or obstruction of catapults on carriers or taxiways of airfields.
  
'''Specific definitions of Squad – Team vs. Team Server Rules'''
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'''Specific definitions of DCS Server Rules'''
 
The following numbered list of all server rules are in accordance with the list of above. Each rule has a subsection explaining the intent of the rule.
 
The following numbered list of all server rules are in accordance with the list of above. Each rule has a subsection explaining the intent of the rule.
  
'''1. No fratricide or friendly fire'''----
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'''1. No fratricide or friendly fire'''
 +
----
 
* Commonly called 'TK'ing' or 'Team Killing' - the purposeful or accidental killing of a teammate - is not allowed on this server;
 
* Commonly called 'TK'ing' or 'Team Killing' - the purposeful or accidental killing of a teammate - is not allowed on this server;
 
* Do not team kill, this is grounds for instant banning;
 
* Do not team kill, this is grounds for instant banning;
Line 59: Line 22:
  
 
: ''Spirit of the rule'' - Intentionally team killing other players is detrimental to the spirit of team play. While friendly fire is a reality in the air battlefield, it is unacceptable and should be avoided.
 
: ''Spirit of the rule'' - Intentionally team killing other players is detrimental to the spirit of team play. While friendly fire is a reality in the air battlefield, it is unacceptable and should be avoided.
'''2. No destruction of friendly equipment.'''----
 
*This includes purposeful and accidental occurrences;
 
* This includes all actions other than enemy fire: crashing, using explosives and shooting;''Spirit of the rule'' - This rule is similar in spirit to the first rule. There's already enough concern with the enemy trying to wax that armor or aviation asset.
 
  
'''3. No offensive behavior.'''----
+
'''2. No destruction of friendly equipment.'''
 +
----
 +
* This includes purposeful and accidental occurrences;
 +
* This includes all actions other than enemy fire: crashing, using explosives, and shooting;
 +
 
 +
:''Spirit of the rule'' - This rule is similar in spirit to the first rule. There's already enough concern with the enemy trying to kill you.
 +
 
 +
'''3. No offensive behavior.'''
 +
----
 
* No racism nor sexism of any kind. Any racist or discriminating remarks or names will result in an instant ban;
 
* No racism nor sexism of any kind. Any racist or discriminating remarks or names will result in an instant ban;
 
* No political or religious discussions or references including names;
 
* No political or religious discussions or references including names;
 
* No disrespect towards other players or admins;
 
* No disrespect towards other players or admins;
* No disrespect towards the 7th Cavalry Clan;
+
* No disrespect towards the 7th Cavalry Gaming Regiment;
 
* No disrespect towards the deceased;
 
* No disrespect towards the deceased;
 
* No disrespectful or offensive abbreviations;
 
* No disrespectful or offensive abbreviations;
 
* No elitist attitude towards others or taunting;
 
* No elitist attitude towards others or taunting;
 
* No mic spamming;
 
* No mic spamming;
* No trolling;''Spirit of the rule'' - The 7th Cavalry tries to create a fun environment without drama where people can just get together, play and have fun in a tactical environment.
+
* No trolling;
 +
 
 +
:''Spirit of the rule'' - The 7th Cavalry tries to create a fun environment without drama where people can just get together, play and have fun in a tactical environment.
  
'''4. All Flight Leaders / and pilots must have a microphone and utilize srs'''----
+
'''4. All Flight Leaders and pilots must have a microphone and utilize SRS.'''
* Flight Leaders must have a microphone to communicate with their flight and other flight Leaders and command;
+
----
* Squad Leaders must utilize an Srs in order to utilize all communications in game;
+
* Flight Leaders must have a microphone to communicate with their Flight and other Flight Leaders and command;
 +
* Squadron Leaders must utilize SRS in order to utilize all communications in game;
 
* Using text chat only is not acceptable;
 
* Using text chat only is not acceptable;
 
* Failing to do so will result in being kicked from the server.
 
* Failing to do so will result in being kicked from the server.
  
: ''Spirit of the rule'' - It is too difficult to lead while using text chat only, voice communication must be used to be an effective leader or member of a flight.
+
: ''Spirit of the rule'' - It is too difficult to lead while using text chat only in a milsim environment that strives for tactical realism. Voice communication must be used to be an effective leader or member of a Flight/Squadron.
'''5. No use of taxiways as runways'''----
+
 
 +
'''5. No use of taxiways as runways'''
 +
----
 
* Use of taxiways as runways is strictly prohibited;
 
* Use of taxiways as runways is strictly prohibited;
  
 
: ''Spirit of the rule'' - These rules are designed to promote a tactical experience and prevent collisions.
 
: ''Spirit of the rule'' - These rules are designed to promote a tactical experience and prevent collisions.
'''6. No blocking or obstruction of catapults on carriers or taxiways of airfields.'''----
+
 
* Blocking of catapults on the carriers for an extended period is strictly prohibited.
+
'''6. No blocking or obstruction of catapults on carriers or taxiways of airfields.'''
* Blocking of any taxiway for an extended period is strictly prohibited.
+
----
 +
* Blocking of catapults on the carriers for an extended period is strictly prohibited;
 +
* Blocking of any taxiway for an extended period is strictly prohibited;
 
* Failing to follow this will result in being kicked from the server.
 
* Failing to follow this will result in being kicked from the server.
  
 
: ''Spirit of the rule'' - These rules are designed to promote a tactical experience and prevent any delays for other players.
 
: ''Spirit of the rule'' - These rules are designed to promote a tactical experience and prevent any delays for other players.

Revision as of 19:21, 17 April 2024

Scope of the Rules of Engagement

This document is a compendium of the rules of the DCS World servers. If a rule is not listed in this document it does not exist and is not enforceable. Each rule will have specific definitions as well as an elaboration of its intent. By the end of this document, no question should remain as to what a rule means and how it applies to the player.

DCS – Rules of Engagement (ROE)

  1. No fratricide or friendly fire.
  2. No destruction of friendly equipment.
  3. No offensive behavior.
  4. All Flight Leaders and pilots must have a microphone and utilize SRS.
  5. No takeoff from taxiways.
  6. No blocking or obstruction of catapults on carriers or taxiways of airfields.

Specific definitions of DCS Server Rules The following numbered list of all server rules are in accordance with the list of above. Each rule has a subsection explaining the intent of the rule.

1. No fratricide or friendly fire


  • Commonly called 'TK'ing' or 'Team Killing' - the purposeful or accidental killing of a teammate - is not allowed on this server;
  • Do not team kill, this is grounds for instant banning;
  • Intentionally Team Killing a 7th Cavalry Admin while actively being an admin will result in an instant ban from the server;
  • If you accidentally Team Kill or hurt a team member apologize immediately
Spirit of the rule - Intentionally team killing other players is detrimental to the spirit of team play. While friendly fire is a reality in the air battlefield, it is unacceptable and should be avoided.

2. No destruction of friendly equipment.


  • This includes purposeful and accidental occurrences;
  • This includes all actions other than enemy fire: crashing, using explosives, and shooting;
Spirit of the rule - This rule is similar in spirit to the first rule. There's already enough concern with the enemy trying to kill you.

3. No offensive behavior.


  • No racism nor sexism of any kind. Any racist or discriminating remarks or names will result in an instant ban;
  • No political or religious discussions or references including names;
  • No disrespect towards other players or admins;
  • No disrespect towards the 7th Cavalry Gaming Regiment;
  • No disrespect towards the deceased;
  • No disrespectful or offensive abbreviations;
  • No elitist attitude towards others or taunting;
  • No mic spamming;
  • No trolling;
Spirit of the rule - The 7th Cavalry tries to create a fun environment without drama where people can just get together, play and have fun in a tactical environment.

4. All Flight Leaders and pilots must have a microphone and utilize SRS.


  • Flight Leaders must have a microphone to communicate with their Flight and other Flight Leaders and command;
  • Squadron Leaders must utilize SRS in order to utilize all communications in game;
  • Using text chat only is not acceptable;
  • Failing to do so will result in being kicked from the server.
Spirit of the rule - It is too difficult to lead while using text chat only in a milsim environment that strives for tactical realism. Voice communication must be used to be an effective leader or member of a Flight/Squadron.

5. No use of taxiways as runways


  • Use of taxiways as runways is strictly prohibited;
Spirit of the rule - These rules are designed to promote a tactical experience and prevent collisions.

6. No blocking or obstruction of catapults on carriers or taxiways of airfields.


  • Blocking of catapults on the carriers for an extended period is strictly prohibited;
  • Blocking of any taxiway for an extended period is strictly prohibited;
  • Failing to follow this will result in being kicked from the server.
Spirit of the rule - These rules are designed to promote a tactical experience and prevent any delays for other players.