7th Cavalry Reserve

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Background

In 2002, the 7th Cavalry was created and organized around FPS style military games. Over the past 17 years the Cav has evolved although we have not always acted in the best interest of this evolution. Only adopting games that fit the Military FPS style due to our background. Over the past several years the number of games that fit our original style are being released less and less. This causes us to rely on older games to attract new recruits and keep current members interest. While we have excellent people working in S3 who come up with new and interesting content for us, people still lose interest and look for other things to play.

We tell everyone that joins that the 7th Cavalry is a Brotherhood. That it is much more than a gaming clan. We have often seen examples of this when the troopers band together to help someone either financially, or emotionally. This sort of Community should not limit itself to merely one or two games or gaming styles, a point that I had been pondering for a while, but was made clear to me by LTC.Jarvis during a conversation one evening. Thus the wheels were set in motion to create a new section of the Cav, the Reserves. This new Regiment will allow Cav members to come together and play any game they like in an organized way, wearing Cav tags. Below is the SOP as written by CSM Argus. It is the starting point for this new section of the Cav, and it is a work in progress. A lot of time, discussion and effort has gone into this, please read the SOP below carefully.

The initial Commander for this new section will be BG.Baeder. His XO will be chosen from those that apply for this new section and are qualified to be transferred.

7th Cavalry Reserve Overview

The 7th Cavalry Reserve is a separate component of 7th Cavalry Gaming that has only one weekly requirement; to sign a roll-call. The intent behind the creation of this new part of the unit is to allow members who cannot meet the minimum requirement of one section practice weekly to still be members of the unit, albeit with certain restrictions. We do not want to force people to choose between their lives and being a member of the Cav. All rules, regulations and codes of conduct apply equally to all members of the organization, whether Reserve or not. For example, members may not dual-clan in an FPS unit, whether in the Reserve or not.

Definitions

  • Active - This refers to members of the Active Roster; members belonging to a Battalion/Company/Platoon/Squad/Section who have a weekly section practice and roll-call requirement.
  • Reserve - This refers to members of the Reserve Roster; members belonging to the Reserve who have no weekly requirement other than roll-call.

Restrictions on Members

The following benefits of being in the Cav will be limited for members of the Reserve:

  • Members of the Reserve will have no ranks, with the exception of the appointed leadership positions. Your rank will be 'Reservist'.
  • Time-in-grade will stop accruing from the date a person joins the Reserve.
  • Time-in-service will stop accruing from the date a person joins the Reserve.
  • Cannot attend non-game related courses such as NCOA, ODS, Server Admin Course.
  • Can attend S3 'game-related' courses and receive qualification badges/ribbons.
  • Can attend operations, but cannot get MILPACS credit or medals. This means a Reservist can get jump wings by taking a course, but cannot get jump stars. Or, they can get the Expert Field Medical Badge by taking the course, but cannot get the Combat Medical Badge which is awarded for serving as a medic in combat.
  • Active members get priority on any roles in operations, whether they sign up for the operation or not.
  • Active members get priority on all S3 classes.
  • Only eligible for medals in the Service category.
  • Members of the Reserve can use voice activation in Teamspeak.



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Joining the Reserve

Current/past members are eligible to transfer to the Reserve if:

  • They have six (6) months of consecutive, uninterrupted service in their current enlistment in the Active component. This means if you transfer from Reserve to Active, you must serve another 6 months before being eligible to transfer back into the Reserve.
  • They are not currently under a period of No Favorable Action (NFA) as a result of disciplinary action. They also cannot have any pending NCS or Article 15.
  • Past members must have six (6) months consecutive service in their last enlistment.
  • Past members who have received a Less Than Honorable or AWOL Discharge are not eligible to re-enlist directly into the Reserve. They must join an Active squad and serve 6 months in their current enlistment first.

  • Members of an active squad/platoon/company, including Starter Platoon whose unit shuts down through no fault of their own may have the 6 month waiting period waived at the discretion of the General Staff.
  • Members can fill out a Roster Transfer PAF to request to be transferred to the Reserve.
  • The Reserve is not open to members of the public.

Transferring Back Into the Active Component

Members may transfer back into the Active Component as follows:

  • A member transferring back to Active will be brought back at their former rank or Corporal (E-4), whichever is lower.
  • Members who transfer to Active from Reserve must wait thirty (30) days before they are eligible for any leadership position.
  • Time-in-service and Time-in-Grade immediately begins to accrue as of the date of transfer to Active.
  • They are not currently under a period of No Favorable Action (NFA) as a result of disciplinary action. They also cannot have any pending NCS or Article 15.

Chain of Command

The Chain of Command will be simple and direct:

  • In-Command (IC)
  • Second-in-Command (2IC)

Either or both of these billets may be filled by Officers or NCO's who will retain their ranks. The IC and 2IC report directly to a designated member of the General Staff.

Leadership Duties and Responsibilities

The duties and responsibilities of the IC and 2IC are as follows:

  • Post weekly roll-call for all troopers in the Reserve.
  • Post transfers into and discharges out of the Reserve.
  • Manage the AWOL tracker for the Reserve, posting the AWOL list and subsequent AWOL discharges.
  • Monitor the Reserve LOA requests to avoid AWOL discharging members.
  • Post ELOA reports and returns.
  • Be the point of contact for resolving all conflicts within the Reserve.
  • Manage the disciplinary process for all members of the Reserve, up to and including Negative Counseling Statements.

Teamspeak, Steam and In-Game Tags

Reservists will use the following for Teamspeak, Steam and In-Game tags:

  • Teamspeak: Teamspeak will automatically add your tags. You simply need your name to appear as Lastname.Initial, i.e. Argus.J You will appear as [7Cav][RES]Argus.J
  • Steam and In-Game Tags: You will format your steam name as: =7CAV=RES.Lastname.Initial, i.e. =7CAV=RES.Argus.J

Support Billets

Members of the Reserve may join Support Billets.

Accountability for Minimum Requirements

Members of the Reserve are expected to sign roll-call weekly. The IC/2IC will not chase down members to sign roll-call. The AWOL system will be utilized to deal with people not meeting minimum requirements. Remember, members who discharge AWOL must serve 6 months in an Active squad in order to be eligible to re-join the Reserve.

Leave of Absence

  • The Leave of Absence will be handled as per normal SOP. Reservists will file a LOA request and this will be monitored by the leadership team.
  • Extended Leave of Absence will be handled in the same manner as with the Active component.

Exceptions to all of the above may be made when necessary at the discretion of the General Staff.