2BN Nexus/CRCON Configuration
| This page is currently being developed and may be subject to change without notice |
| This is the Document Release Information | |
| Article Number: | 7CAV-BATT2-012 |
| Scope: | CRCON |
| Version: | Version 1.0 |
| Effective Date: | 15JUL2025 |
| Last Modified Date: | 15JUL2025 |
| Approving Authority: | 2BN Commanding Officer |
| Point of Contact: | 2BN Executive Officer |
THIS DOCUMENT MAY NOT BE EDITED WITHOUT 2-7 COMMANDER APPROVAL.
Public Scoreboards
| Server Name | Scoreboard Link |
| Training Server 1 | https://sb1.hll.7cav.us/ |
| Training Server 2 | https://sb2.hll.7cav.us/ |
| Tactical Realism | US Central | https://sb3.hll.7cav.us/ |
| Tactical Realism | US EAST | https://sb4.hll.7cav.us/ |
Admin Home
Views
Live
Team
In Game Chat Commands
!help | !info
Description: These commands will show you the available chat commands on the server.
!next | !nextmap
Description: Displays the next map in rotation.
!wkm (who killed me)
Description: Displays your last killer name and weapon.
!seed
Description: Displays the seed conditions.
!rules | !roe
Description: Displays the server's rules.
!discord
Description: Displays 7cav discord link.
!website | !cav | !7cav
Description: Displays 7cav website link.
!wik
Description: Displays your last victim's name.
!scoreboard | !stats
Description: Displays the server stats link.
Maps
Change
You can choose a map to be loaded using filters or plain search.
The selected map will be loaded as soon as you click on the "Confirm" button, ending the current game.
Rotation
Objectives
Clicking on the tactical map, you can define the objectives (cap points) to fight on the current map.
The map will be reloaded using the defined objectives as soon as you click on the "CONFIRM LAYOUT" button, ending the current game.
Votemap
Records
Players
Blacklist (Bans)
A blacklist contains a collection of bans (temporary and/or permanent), a list of servers to which they apply and a sync method.
Bans on 7cav HLL servers are synced across our 4 platforms.
Blacklist 1: Permanent Bans
The ban will immediately be propagated to the game server. This makes it significantly less likely for players to slip through due to temporary connection hiccups, and they will not be able to queue.
However, they won't ever be able to see the ban reason, unless they were online at the time of being blacklisted. This method is not recommended if you intend to commonly edit the blacklist or any of its bans.
| Status | Instant Kick | Enter the queue next time | See reason message |
|---|---|---|---|
| Player on server | Yes | No | Only one time |
| Player offline | No | Never |
Blacklist 2: Temporary Bans
| Status | Instant Kick | Enter the queue next time | See reason message |
|---|---|---|---|
| Player on server | Yes | Yes | On each try |
| Player offline | Yes | On each try |
Game Logs
Audit Logs
Settings
Webhooks
This will only be relevant to those who review server logs. Webhooks will only be configured for Tac East and Central.
Audit
Admin Ping
Watchlist
Camera
Chat
Kill/TK
Log Line
Automods
Standard Auto Mod Cycle
The standard automatic moderation cycle consists of the following four steps:
| Step | Action | Notes |
|---|---|---|
| 1 | Internally Noting | X times |
| 2 | Warning via Direct Message | Y times |
| 3 | Punishment | Z times |
| 4 | Kick | Final step |
Level
7th Cavalry Public Servers are not currently under level thresholds control.
No Leader (Officer/TC/Spotter)
Seeding Rules
The following rules apply during the seeding phase:
- Only the middle sector is a playable objective.
- Combat Area: Limited to the two map rows or columns that contain the central sector (dependent on map layout).
- Armored Assets must remain in HQ and are not permitted to leave during seeding.
- Artillery is restricted until the server reaches 20v20 (40 total players).
- In-game Squad Leaders are expected to report any rule violations to a 7th Cavalry Admin (MP) or a member with admin tags.
Spirit of the Rule: When either team has fewer than 20 players, both sides should focus solely on the central sector with restricted use of combined arms. This ensures a balanced and enjoyable experience until there are enough players for full, vanilla gameplay.
| Step | Action | Notes |
|---|---|---|
| 1 | Internally Noting | Documentation only |
| 2 | Warning via Direct Message | Issued up to 3 times (20-second interval between each) |
| 3 | Punishment | Up to 5 times (60-second interval between each) |
| 4 | Kick | Final step – 60-second grace period before removal |
No Solo Tanking
- Armor must be occupied by at least 2 players; "lone-wolfing" armor is prohibited.
- Spirit of the Rule: Armor are vital team assets. Multiple players ensure their effective use, maximizing team success. Any solo armor crews must stay in the HQ until they have a second player.
Messages:
- "warning_message": "Warning, {player_name} ! You can't play solo tank on this server ! You will be punished after {max_warnings} warnings (you already received {received_warnings}). Next check will happen automatically in {next_check_seconds}s.",
- "punish_message": "You violated solo tank rule on this server. You're being punished by a bot ({received_punishes}/{max_punishes}). Next check in {next_check_seconds}s."
- "kick_message": "You violated solo tank rule on this server. Your grace period of {kick_grace_period}s has passed. You failed to comply with the previous warnings."
| Step | Action | Notes |
|---|---|---|
| 1 | Internally Noting | Documentation only |
| 2 | Warning via Direct Message | Issued up to x times (x-second interval between each) |
| 3 | Punishment | Up to x times (x-second interval between each) |
| 4 | Kick | Final step – x-second grace period before removal |
VAC/Game Bans
TK Ban on Connect
Name Kicks