Assignment of Admin Access
This is the Document Release Information | |
Article Number: | 7CAV-R-025 |
Scope: | Assignment of Admin Access |
Version: | Version 1.4 |
Effective Date: | 22APR19 |
Last Modified Date: | 24FEB21 |
Approving Authority: | Regimental Commanding Officer |
Point of Contact: | Regimental Chief of Staff |
With regards to administrative access assignment across all games and Teamspeak 3, this document will serve to supersede all previous memorandum covering the subject. It serves to provide guidance on when and how this access is to be assigned, and to whom. Deviation from this guidance requires authorization from the Regimental Commanding Officer.
Levels of Access
The following levels of access will be used as permission sets for all games and Teamspeak 3. You can only exist in one of the primary levels, however you can have any/all of the secondary levels as indicated.
Super Admin
- General Staff
- IMO HQ Staff
- S6 Staff
Admin
- Battalion Staff, regardless of grade
- Officer grades O-1 (2nd Lieutenant) and above
- Non-commissioned grades E-7/W-4 (Sergeant First Class / Chief Warrant Officer 4) and above
- Personnel billeted in RTC/MP (Includes MPIT), regardless of grade
- Personnel billeted in S3 Staff/HQ, minimum grade of E-4 (Corporal)
- Personnel billeted in Starter Platoon, minimum grade of E-4 (Corporal)
- Personnel billeted in S7 Staff, minimum grade of E-4 (Corporal)
Operator
- Non-commissioned grades E-5 (Sergeant) and above
- Warrant Officer grades W-2 (Chief Warrant Officer 2) and above
- Company Leads, regardless of grade
- Platoon Leads, regardless of grade
- Squad Leads, regardless of grade
Analyst (Secondary)
- Personnel billeted in S2, regardless of grade
- Personnel billeted in SPD, regardless of grade
- Personnel billeted in COS, regardless of grade
- Personnel billeted in ROO, regardless of grade
- Personnel billeted in JAG, regardless of grade
S6 Game Clerk (Secondary)
- Personnel billeted as S6 Game Clerk, regardless of grade.
- Personnel billeted as S6 Developer (when applicable to their duties)
Assignment of Admin Access
In order to qualify for administrative privileges on the servers, you must have completed the Server Admin Course that is run by the MP Department.
To request admin access, go to the Ticket system and open a ticket with S6 under the Topic: Admin Access. Request one of the following for your game:
- Super Admin
- Admin
- (Game) Operator
- Analyst (Secondary)
- S6 Game Clerk (Secondary)
Admin Capabilities
Teamspeak 3
Super Admin:
- Inherits permissions from Operators
- Move Server Admins
- Create/Modify Channels
- Create/Modify Groups
Operator:
- Move Operators and non Operators.
- Kick/Ban public players.
Battlemetrics
Super Admin
- Full Battlemetrics access.
Admin
- Permanent Ban
- Kick
- Broadcast
- Force Team Change
- Admin camera (in-game )
(Game) Operator
- Manage Player Notes
- View all ban information
Analyst (Secondary)/S6 Game Clerk (Secondary)
- Restart Match
- End Match
- Change Map
- Set Next Map
In-Game Admin
Arma 3: (Zeus)
- Allows Zeus to place AI/Fortifications/Vehicles/Equipment etc. to modify the mission or create an additional mission
Squad: (In-game Console)
- Allows user to spawn in vehicles and items according to in-game 'cheat' commands
Notes
For (Game) - Operator, the intended result is to have each game duplicated verbatim as "ARMA - Operator", "Squad - Operator", "Hell Let Loose - Operator"
Analyst role is no longer a secondary role within battlemetrics and is no longer considered for MP's. This will need to be addressed to any statements on the document that show otherwise.
Admin role is a generalized role for both MP Staff and S-Shop billets and Battalion level billets that are applicable. This allows access to all operator permissions for all servers. please make sure any occurrences in the document reflect this intention.