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<div style=" | <div class="res-img">[[File:SPBanner11-16.png|center|frameless|upright 2.5]]</div> | ||
{{infobox unit | |||
|UnitName= Starter Platoon (D/DEVCOM) | |||
|UnitIMG= D-DEVCOM GuidonSM.png | |||
|SupUnit= [[Development Command]] | |||
|CO= <span style="display:inline-block;width:22px;text-align:center;">[[File:MAJ.png|16x16px]]</span> [https://7cav.us/rosters/profile/157/ MAJ Mark Mann] | |||
|XO= <span style="display:inline-block;width:22px;text-align:center;">[[File:CPT.png|16x16px]]</span> [https://7cav.us/rosters/profile/1174/ CPT Noah Manser] | |||
|Lead= <span style="display:inline-block;width:22px;text-align:center;">[[File:SGT.png|16x16px]]</span> [https://7cav.us/rosters/profile/529 SGT Phillip Sparrow] (Star Citizen) | |||
|UnitMotto= | |||
}} | |||
=Mission= | |||
The Starter Platoon exists to provide an environment in which members can grow newly adopted games, known as Areas of Operation (AOs), into full-sized Companies. It is a sub-unit level organization of [[Development Command]] (DEVCOM), 7th Cavalry Regiment. It is administratively known as D/DEVCOM, an abbreviation used in MILPACS and for all official operations and documentation. The Starter Platoon currently supports Star Citizen. | |||
==Mission Statement== | |||
The Starter Platoon's purpose is to incubate prospective Areas of Operation: to recruit and train their first members, establish their leadership and standard operating procedures, prove their viability through regular operations, and prepare them to graduate as independent Companies within the Regiment. | |||
= Order of Battle = | |||
The Starter Platoon serves as a starting point for new games that may be adopted into the 7th Cavalry Regiment as a Company. Each platoon slot under Development Command Headquarters houses a single prospective Area of Operation. | |||
{| class="wikitable" style="width:60%;" | |||
|+ '''Development Command — Starter Platoon Slots''' | |||
! Element !! Current Area of Operation !! Status | |||
|- | |||
| Headquarters || Development Command Headquarters || Permanent | |||
|- | |||
| 1st Platoon || — || Vacant | |||
|- | |||
| 2nd Platoon || Star Citizen || Active | |||
|- | |||
| 3rd Platoon || — || Vacant | |||
|- | |||
| 4th Platoon || — || Vacant | |||
|} | |||
= Traditions and History = | |||
Starter Platoons have existed in some form since the founding of the 7th Cavalry Gaming Regiment. The concept began in 1st Battalion (1-7) roughly between 2011 and 2019, before 2nd Battalion (2-7) was stood up for the second time. Starters then mainly found a home in 2-7 from 2019 until the tail end of 2021, when the Auxiliary Combat Detachment (ACD) was stood up. They fell under the ACD umbrella until the establishment of Development Command (DEVCOM), which formally separated the starters from the Detachment. The D/DEVCOM designation comes from repurposing the deactivated D/ACD on the forums and associated media such as Discord. | |||
Prior to the establishment of ACD, starter platoons usually existed in the Echo or Foxtrot Companies of 1st or 2nd Battalion. 1st Battalion became ARMA-exclusive in mid-2019, and 2nd Battalion became Hell Let Loose-exclusive with the standing down of Squad (the second time) in early 2021. After ACD was stood up, a number of duplicate naming conventions appeared; for example, Escape From Tarkov was variously recorded as A/ACD, D/EFT/HHC, and EFT/SP. | |||
== Leadership and Oversight == | |||
The way Starter Platoons were led evolved over time. In the early Auxiliary Combat Detachment era (2021–2022), a new Area of Operation typically formed as a numbered Starter Platoon slot and operated for its first weeks under Headquarters and Future Concepts Center (FCC) oversight, with an internal Section Leader or Platoon Leader appointed only at or near the point the unit stood up as a Company. Escape From Tarkov, Hell Let Loose (Console), and Battlefield 2042 all followed this pattern, with their leadership structures crystallizing around their stand-up rather than at founding. It was also common in this era for senior personnel to take voluntary reductions in rank to help establish a prospective Area of Operation, as seen with the officers who founded the second Star Citizen platoon and the War of Rights effort. | |||
With the establishment of Development Command, each Area of Operation was instead assigned a dedicated DEVCOM Lead — a full-time billet responsible for the platoon from its founding through to graduation. Battlefield 6, Foxhole, Grey Zone Warfare, and the third Star Citizen platoon were each owned by a DEVCOM Lead in this manner. Some Areas of Operation saw more than one DEVCOM Lead over their lifespan; Battlefield 6, for example, was led by Major Enzo Argentini before First Lieutenant Marcel Laui took over and brought it to graduation. | |||
== Areas of Operation == | |||
The following Areas of Operation have been incubated by the Starter Platoon program. Roster figures are reconstructed from MILPACS service records (see the [[#MILPACS Reconstruction Appendix|appendix]] for methodology). '''Peak Active''' is the largest number of troopers concurrently assigned at one time; '''Total Members''' is the distinct troopers ever assigned; '''Reached PVT+''' is the distinct troopers who graduated Boot Camp (rank of Private, E-2, or higher) during or after their service in the platoon. | |||
{| class="wikitable sortable" style="width:100%;" | |||
|+ '''Starter Platoon Areas of Operation (most recent first)''' | |||
! Game !! Designation !! Era !! Active !! Platoon Lead !! Peak Active !! Total Members !! Reached PVT+ !! Outcome | |||
|- | |||
| Star Citizen (3rd) || 2/D/DEVCOM || DEVCOM || 2025 – Present || <span style="display:inline-block;width:22px;text-align:center;">[[File:SGT.png|16x16px]]</span> [https://7cav.us/rosters/profile/5194 SGT Tyler Washock] || 26 || 53 || 51 || '''Active''' | |||
|- | |||
| Foxhole || 4/D/DEVCOM || DEVCOM || 23OCT25 – 22MAY26 || <span style="display:inline-block;width:22px;text-align:center;">[[File:SGT.png|16x16px]]</span> [https://7cav.us/rosters/profile/2736/ SGT Ryder Leifried] || 50 || 73 || 68 || Graduated to [[Delta Company D/ACD|D/ACD]] | |||
|- | |||
| Battlefield 6 || 3/D/DEVCOM || DEVCOM || 08MAY25 – 31JAN26 || <span style="display:inline-block;width:22px;text-align:center;">[[File:2LT.png|16x16px]]</span> [https://7cav.us/rosters/profile/3099/ 2LT Marcel Laui] || 37 || 46 || 42 || Graduated to [[Charlie Company C/ACD|C/ACD]] | |||
|- | |||
| Grey Zone Warfare || 1/D/DEVCOM || DEVCOM || 29JUN25 – 15NOV25 || <span style="display:inline-block;width:22px;text-align:center;">[[File:2LT.png|16x16px]]</span> [https://7cav.us/rosters/profile/919/ 2LT Albert Keif] || 10 || 15 || 14 || Disbanded | |||
|- | |||
| Counter-Strike 2 || CS2 Start-Up || ACD || 05MAR24 – 01JUN24 || <span style="display:inline-block;width:22px;text-align:center;">[[File:SPC.png|16x16px]]</span> [https://7cav.us/rosters/profile/2270/ SPC Nazmul Ahsan] (de facto) || 9 || 11 || 10 || Disbanded | |||
|- | |||
| IL-2 Sturmovik || A/1/A/ACD || ACD || 22APR24 – 19JUL24 || <span style="display:inline-block;width:22px;text-align:center;">[[File:SSG.png|16x16px]]</span> [https://7cav.us/rosters/profile/469/ SSG Edward Dallas] (coordinator) || 6 || 6 || 5 || Disbanded | |||
|- | |||
| War of Rights || War of Rights/SP/ACD || ACD || 07AUG24 – 29SEP24 || <span style="display:inline-block;width:22px;text-align:center;">[[File:CPL.png|16x16px]]</span> [https://7cav.us/rosters/profile/17/ CPL Alexander Grgich] (operations) || 8 || 8 || 8 || Disbanded | |||
|- | |||
| Star Wars RPG || SWRPG/SP/ACD || ACD || 04DEC23 – 06JUL24 || <span style="display:inline-block;width:22px;text-align:center;">[[File:CPL.png|16x16px]]</span> [https://7cav.us/rosters/profile/33/ CPL Maxwell Lombardi] || 18 || 26 || 26 || Disbanded | |||
|- | |||
| Star Citizen (2nd) || Star Citizen/SP/ACD || ACD || 01AUG23 – 26JUL24 || <span style="display:inline-block;width:22px;text-align:center;">[[File:CPL.png|16x16px]]</span> [https://7cav.us/rosters/profile/383/ CPL Donald Moore-Allen] || 21 || 36 || 35 || Disbanded | |||
|- | |||
| Call of Duty (MW2) || MW2/SP/ACD || ACD || 30NOV22 – 03FEB23 || <span style="display:inline-block;width:22px;text-align:center;">[[File:SGT.png|16x16px]]</span> [https://7cav.us/rosters/profile/298/ SGT Spencer Harvey] (HQ) || 11 || 11 || 11 || Disbanded | |||
|- | |||
| Ready or Not || 4/SP/ACD → D/ACD || ACD || 14FEB22 – 14JUN23 || <span style="display:inline-block;width:22px;text-align:center;">[[File:2LT.png|16x16px]]</span> [https://7cav.us/rosters/profile/1388/ 2LT Jonathan Teddy] || 18 || 29 || 27 || Graduated to [[Delta Company D/ACD|D/ACD]] | |||
|- | |||
| Battlefield 2042 || BF Starter Platoon || ACD || 25OCT21 – 01JUL22 || <span style="display:inline-block;width:22px;text-align:center;">[[File:2LT.png|16x16px]]</span> [https://7cav.us/rosters/profile/919/ 2LT Albert Keif] || — || — || — || Disbanded | |||
|- | |||
| Hell Let Loose (Console) || B/SP/ACD → B/ACD || ACD || 25OCT21 – 08FEB22 || <span style="display:inline-block;width:22px;text-align:center;">[[File:1LT.png|16x16px]]</span> [https://7cav.us/rosters/profile/1405/ 1LT Travis Cree] (first leader; founding B/ACD CO) || 5 || 5 || 5 || Stood up as B/ACD (active) | |||
|- | |||
| Escape From Tarkov || A/B/C/D/EFT/HHC || ACD || 15JUN21 – 02APR22 || <span style="display:inline-block;width:22px;text-align:center;">[[File:SSG.png|16x16px]]</span> [https://7cav.us/rosters/profile/486/ SSG Joshua Murdoc] || 15 || 17 || 17 || Disbanded | |||
|} | |||
== Proposed Areas of Operation == | |||
Not every game advanced to a Starter Platoon. The Regiment periodically gauges interest in prospective titles through interest threads and polls; those that did not gather enough committed troopers to meet the minimum stand-up threshold were never formed. The following is a record of proposed Areas of Operation that did not stand up. | |||
{| class="wikitable sortable" style="width:100%;" | |||
|+ '''Proposed Areas of Operation (interest gauged, not stood up)''' | |||
! Game !! Proposed !! Proposed By !! Result | |||
|- | |||
| Call of Duty: Vanguard || OCT21 || [https://7cav.us/rosters/profile/358/ 1LT Tony Rav] (with General Burgundy) || Insufficient interest; never stood up. ([https://7cav.us/threads/10829/ poll], [https://7cav.us/threads/10949/ interest thread]) | |||
|} | |||
== Graduated Starter Platoons == | |||
The following Starter Platoons met the requirements for graduation into full units. | |||
'''Squad''' carried multiple designations (including E/1-7, B/2-7, E/2-7, and finally C/ACD) before graduating to the 3-7 Battalion, having served as a starter platoon three separate times over roughly ten years. It was formally stood up as a battalion on 14JUN25. | |||
'''Hell Let Loose''' was designated C/2-7 as a starter platoon before branching out across the active 2-7 Companies (A/2-7, B/2-7, E/2-7) and becoming a flagship title of the 7th Cavalry. | |||
'''Digital Combat Simulator''' was designated A/ACD as a starter platoon, then stood up as the 3-7 Battalion from 01APR24 to 07JAN25. | |||
'''Hell Let Loose (Console)''' was designated B/SP/ACD as a starter platoon and stood up as B/ACD on 08FEB22, where it continues to operate today. | |||
'''Battlefield 6''', designated 3/D/DEVCOM and led by <span style="display:inline-block;width:22px;text-align:center;">[[File:2LT.png|16x16px]]</span> [https://7cav.us/rosters/profile/3099/ 2LT Marcel Laui], stood up as [[Charlie Company C/ACD|C/ACD]] on 31JAN26. | |||
'''Foxhole''', designated 4/D/DEVCOM (and later expanding into 3/D/DEVCOM under D/DEVCOM Headquarters) and led by <span style="display:inline-block;width:22px;text-align:center;">[[File:SGT.png|16x16px]]</span> [https://7cav.us/rosters/profile/2736/ SGT Ryder Leifried], stood up as [[Delta Company D/ACD|D/ACD]] on 22MAY26. | |||
== MILPACS Reconstruction Appendix == | |||
This appendix is a research aid for editors and historians. It lists every starter-shaped unit designation discovered in the MILPACS records, allowing the figures in the Areas of Operation table to be traced back to their source. | |||
'''How to use this appendix.''' Each row is a unit designation as it was actually written in MILPACS. The "Distinct Members" and "Recorded Events" columns count the troopers and service-record entries tied to that designation. The "Activity Windows" column shows how many separate periods of activity the designation saw; a designation with multiple windows was reused for different purposes across eras (for example, A/1/A/ACD served as an infantry section, then the IL-2 Sturmovik platoon in 2024, and later the Digital Combat Simulator pilot unit). To attribute a designation to a specific game, cross-reference its date window against the Areas of Operation table above. Designations with very few members or a single short window are typically administrative artifacts or brief test entries rather than full platoons. The table is sortable by clicking the column headers. | |||
'''Methodology.''' The records were reconstructed from the live MILPACS roster and an archived MILPACS snapshot, cross-referenced against unit announcements and operations on the forums. Membership figures are derived from transfer and assignment records tied to each designation. Where a designation was reused across multiple games or recorded inconsistently, figures in the table above were attributed by date window; where attribution could not be made cleanly, the figure is marked as not verified ("—"). | |||
{| class="wikitable sortable" style="width:100%;" | |||
|+ '''Discovered starter-platoon designations (MILPACS)''' | |||
! Designation !! First Recorded !! Last Recorded !! Distinct Members !! Recorded Events !! Activity Windows | |||
|- | |||
| 1/SP/1-7 || 19FEB16 || 07JUL21 || 83 || 108 || 7 | |||
|- | |||
| 3/SP/1-7 || 19FEB16 || 14SEP20 || 50 || 84 || 3 | |||
|- | |||
| 2/SP/1-7 || 23APR17 || 04AUG20 || 59 || 82 || 4 | |||
|- | |||
| 2/SP/ACD || 20OCT21 || 16SEP22 || 77 || 78 || 2 | |||
|- | |||
| B/1/SP/1-7 || 09JUN19 || 18SEP21 || 45 || 66 || 5 | |||
|- | |||
| 4/SP/1-7 || 02AUG18 || 08AUG20 || 36 || 58 || 2 | |||
|- | |||
| 1/SP/ACD || 12JAN22 || 24JUL22 || 51 || 51 || 1 | |||
|- | |||
| SP/ACD || 01AUG23 || 08AUG24 || 41 || 47 || 1 | |||
|- | |||
| C/1/SP/1-7 || 22APR20 || 29SEP21 || 26 || 43 || 4 | |||
|- | |||
| A/1/A/ACD || 18NOV21 || 10JUN26 || 100 || 116 || 3 | |||
|- | |||
| B/ACD || 08MAY22 || 13FEB26 || 28 || 35 || 8 | |||
|- | |||
| A/ACD || 01NOV22 || 06APR26 || 27 || 33 || 5 | |||
|- | |||
| SWRPG/SP/ACD || 04DEC23 || 07JUN24 || 25 || 30 || 1 | |||
|- | |||
| 4/SP/ACD || 09FEB22 || 27OCT22 || 29 || 29 || 1 | |||
|- | |||
| 4/D/DEVCOM || 27FEB26 || 28APR26 || 27 || 29 || 1 | |||
|- | |||
| 5/SP/1-7 || 18NOV18 || 30NOV18 || 13 || 18 || 1 | |||
|- | |||
| 3/SP/ACD || 25OCT21 || 17FEB22 || 17 || 18 || 1 | |||
|- | |||
| A/1/SP/1-7 || 18JUN19 || 25SEP21 || 16 || 17 || 4 | |||
|- | |||
| B/SP/1-7 || 10JUN19 || 14JUN19 || 12 || 16 || 1 | |||
|- | |||
| MW2/SP/ACD || 30NOV22 || 11DEC22 || 11 || 14 || 1 | |||
|- | |||
| 1/SP/HHC || 24FEB20 || 10APR20 || 9 || 13 || 1 | |||
|- | |||
| A/2/SP/1-7 || 26APR21 || 25SEP21 || 10 || 10 || 1 | |||
|- | |||
| C/ACD || 02JUN24 || 10MAY25 || 5 || 6 || 3 | |||
|- | |||
| ACV1/SP/1-7 || 26JAN16 || 16FEB16 || 5 || 5 || 1 | |||
|- | |||
| 5/SP/ACD || 28NOV21 || 09DEC21 || 5 || 5 || 1 | |||
|- | |||
| B/SP/ACD || 13JAN22 || 13JAN22 || 5 || 5 || 1 | |||
|- | |||
| SP/1-7 || 26NOV16 || 08NOV20 || 3 || 4 || 3 | |||
|- | |||
| A/SP/1-7 || 15JUN19 || 16JUL19 || 3 || 4 || 1 | |||
|- | |||
| 3/SP/HHC || 25JUN20 || 18OCT20 || 2 || 4 || 2 | |||
|- | |||
| 4/SP/HHC || 22AUG20 || 23AUG20 || 2 || 3 || 1 | |||
|} | |||
''Call of Duty (MW2) was organized into three gameplay sections under MW2/SP/ACD — Multiplayer, Warzone, and DMZ — reflecting the standard Multiplayer, Warzone 2.0, and DMZ modes the platoon set out to support.'' | |||
''Development Command-era games (Star Citizen, Battlefield 6, Foxhole, Grey Zone Warfare) are recorded under sub-section designations such as A/2/D/DEVCOM, A/3/D/DEVCOM, and A/4/D/DEVCOM; their consolidated figures are reflected in the Areas of Operation table above. The A/1/A/ACD designation reflects all three of its historical uses combined, of which the 2024 IL-2 Sturmovik cohort was one.'' | |||
[[Category:Unit Organization]] | |||
Revision as of 13:57, 16 June 2026
| Starter Platoon (D/DEVCOM) | |
| |
| Staff | |
| CO | |
|---|---|
| XO | |
| Lead | |
| Hierarchy | |
| Superior Unit | Development Command |
| Esprit De Corps | |
Mission
The Starter Platoon exists to provide an environment in which members can grow newly adopted games, known as Areas of Operation (AOs), into full-sized Companies. It is a sub-unit level organization of Development Command (DEVCOM), 7th Cavalry Regiment. It is administratively known as D/DEVCOM, an abbreviation used in MILPACS and for all official operations and documentation. The Starter Platoon currently supports Star Citizen.
Mission Statement
The Starter Platoon's purpose is to incubate prospective Areas of Operation: to recruit and train their first members, establish their leadership and standard operating procedures, prove their viability through regular operations, and prepare them to graduate as independent Companies within the Regiment.
Order of Battle
The Starter Platoon serves as a starting point for new games that may be adopted into the 7th Cavalry Regiment as a Company. Each platoon slot under Development Command Headquarters houses a single prospective Area of Operation.
| Element | Current Area of Operation | Status |
|---|---|---|
| Headquarters | Development Command Headquarters | Permanent |
| 1st Platoon | — | Vacant |
| 2nd Platoon | Star Citizen | Active |
| 3rd Platoon | — | Vacant |
| 4th Platoon | — | Vacant |
Traditions and History
Starter Platoons have existed in some form since the founding of the 7th Cavalry Gaming Regiment. The concept began in 1st Battalion (1-7) roughly between 2011 and 2019, before 2nd Battalion (2-7) was stood up for the second time. Starters then mainly found a home in 2-7 from 2019 until the tail end of 2021, when the Auxiliary Combat Detachment (ACD) was stood up. They fell under the ACD umbrella until the establishment of Development Command (DEVCOM), which formally separated the starters from the Detachment. The D/DEVCOM designation comes from repurposing the deactivated D/ACD on the forums and associated media such as Discord.
Prior to the establishment of ACD, starter platoons usually existed in the Echo or Foxtrot Companies of 1st or 2nd Battalion. 1st Battalion became ARMA-exclusive in mid-2019, and 2nd Battalion became Hell Let Loose-exclusive with the standing down of Squad (the second time) in early 2021. After ACD was stood up, a number of duplicate naming conventions appeared; for example, Escape From Tarkov was variously recorded as A/ACD, D/EFT/HHC, and EFT/SP.
Leadership and Oversight
The way Starter Platoons were led evolved over time. In the early Auxiliary Combat Detachment era (2021–2022), a new Area of Operation typically formed as a numbered Starter Platoon slot and operated for its first weeks under Headquarters and Future Concepts Center (FCC) oversight, with an internal Section Leader or Platoon Leader appointed only at or near the point the unit stood up as a Company. Escape From Tarkov, Hell Let Loose (Console), and Battlefield 2042 all followed this pattern, with their leadership structures crystallizing around their stand-up rather than at founding. It was also common in this era for senior personnel to take voluntary reductions in rank to help establish a prospective Area of Operation, as seen with the officers who founded the second Star Citizen platoon and the War of Rights effort.
With the establishment of Development Command, each Area of Operation was instead assigned a dedicated DEVCOM Lead — a full-time billet responsible for the platoon from its founding through to graduation. Battlefield 6, Foxhole, Grey Zone Warfare, and the third Star Citizen platoon were each owned by a DEVCOM Lead in this manner. Some Areas of Operation saw more than one DEVCOM Lead over their lifespan; Battlefield 6, for example, was led by Major Enzo Argentini before First Lieutenant Marcel Laui took over and brought it to graduation.
Areas of Operation
The following Areas of Operation have been incubated by the Starter Platoon program. Roster figures are reconstructed from MILPACS service records (see the appendix for methodology). Peak Active is the largest number of troopers concurrently assigned at one time; Total Members is the distinct troopers ever assigned; Reached PVT+ is the distinct troopers who graduated Boot Camp (rank of Private, E-2, or higher) during or after their service in the platoon.
| Game | Designation | Era | Active | Platoon Lead | Peak Active | Total Members | Reached PVT+ | Outcome |
|---|---|---|---|---|---|---|---|---|
| Star Citizen (3rd) | 2/D/DEVCOM | DEVCOM | 2025 – Present | 26 | 53 | 51 | Active | |
| Foxhole | 4/D/DEVCOM | DEVCOM | 23OCT25 – 22MAY26 | 50 | 73 | 68 | Graduated to D/ACD | |
| Battlefield 6 | 3/D/DEVCOM | DEVCOM | 08MAY25 – 31JAN26 | 37 | 46 | 42 | Graduated to C/ACD | |
| Grey Zone Warfare | 1/D/DEVCOM | DEVCOM | 29JUN25 – 15NOV25 | 10 | 15 | 14 | Disbanded | |
| Counter-Strike 2 | CS2 Start-Up | ACD | 05MAR24 – 01JUN24 | 9 | 11 | 10 | Disbanded | |
| IL-2 Sturmovik | A/1/A/ACD | ACD | 22APR24 – 19JUL24 | 6 | 6 | 5 | Disbanded | |
| War of Rights | War of Rights/SP/ACD | ACD | 07AUG24 – 29SEP24 | 8 | 8 | 8 | Disbanded | |
| Star Wars RPG | SWRPG/SP/ACD | ACD | 04DEC23 – 06JUL24 | 18 | 26 | 26 | Disbanded | |
| Star Citizen (2nd) | Star Citizen/SP/ACD | ACD | 01AUG23 – 26JUL24 | 21 | 36 | 35 | Disbanded | |
| Call of Duty (MW2) | MW2/SP/ACD | ACD | 30NOV22 – 03FEB23 | 11 | 11 | 11 | Disbanded | |
| Ready or Not | 4/SP/ACD → D/ACD | ACD | 14FEB22 – 14JUN23 | 18 | 29 | 27 | Graduated to D/ACD | |
| Battlefield 2042 | BF Starter Platoon | ACD | 25OCT21 – 01JUL22 | — | — | — | Disbanded | |
| Hell Let Loose (Console) | B/SP/ACD → B/ACD | ACD | 25OCT21 – 08FEB22 | 5 | 5 | 5 | Stood up as B/ACD (active) | |
| Escape From Tarkov | A/B/C/D/EFT/HHC | ACD | 15JUN21 – 02APR22 | 15 | 17 | 17 | Disbanded |
Proposed Areas of Operation
Not every game advanced to a Starter Platoon. The Regiment periodically gauges interest in prospective titles through interest threads and polls; those that did not gather enough committed troopers to meet the minimum stand-up threshold were never formed. The following is a record of proposed Areas of Operation that did not stand up.
| Game | Proposed | Proposed By | Result |
|---|---|---|---|
| Call of Duty: Vanguard | OCT21 | 1LT Tony Rav (with General Burgundy) | Insufficient interest; never stood up. (poll, interest thread) |
Graduated Starter Platoons
The following Starter Platoons met the requirements for graduation into full units.
Squad carried multiple designations (including E/1-7, B/2-7, E/2-7, and finally C/ACD) before graduating to the 3-7 Battalion, having served as a starter platoon three separate times over roughly ten years. It was formally stood up as a battalion on 14JUN25.
Hell Let Loose was designated C/2-7 as a starter platoon before branching out across the active 2-7 Companies (A/2-7, B/2-7, E/2-7) and becoming a flagship title of the 7th Cavalry.
Digital Combat Simulator was designated A/ACD as a starter platoon, then stood up as the 3-7 Battalion from 01APR24 to 07JAN25.
Hell Let Loose (Console) was designated B/SP/ACD as a starter platoon and stood up as B/ACD on 08FEB22, where it continues to operate today.
Battlefield 6, designated 3/D/DEVCOM and led by
2LT Marcel Laui, stood up as C/ACD on 31JAN26.
Foxhole, designated 4/D/DEVCOM (and later expanding into 3/D/DEVCOM under D/DEVCOM Headquarters) and led by
SGT Ryder Leifried, stood up as D/ACD on 22MAY26.
MILPACS Reconstruction Appendix
This appendix is a research aid for editors and historians. It lists every starter-shaped unit designation discovered in the MILPACS records, allowing the figures in the Areas of Operation table to be traced back to their source.
How to use this appendix. Each row is a unit designation as it was actually written in MILPACS. The "Distinct Members" and "Recorded Events" columns count the troopers and service-record entries tied to that designation. The "Activity Windows" column shows how many separate periods of activity the designation saw; a designation with multiple windows was reused for different purposes across eras (for example, A/1/A/ACD served as an infantry section, then the IL-2 Sturmovik platoon in 2024, and later the Digital Combat Simulator pilot unit). To attribute a designation to a specific game, cross-reference its date window against the Areas of Operation table above. Designations with very few members or a single short window are typically administrative artifacts or brief test entries rather than full platoons. The table is sortable by clicking the column headers.
Methodology. The records were reconstructed from the live MILPACS roster and an archived MILPACS snapshot, cross-referenced against unit announcements and operations on the forums. Membership figures are derived from transfer and assignment records tied to each designation. Where a designation was reused across multiple games or recorded inconsistently, figures in the table above were attributed by date window; where attribution could not be made cleanly, the figure is marked as not verified ("—").
| Designation | First Recorded | Last Recorded | Distinct Members | Recorded Events | Activity Windows |
|---|---|---|---|---|---|
| 1/SP/1-7 | 19FEB16 | 07JUL21 | 83 | 108 | 7 |
| 3/SP/1-7 | 19FEB16 | 14SEP20 | 50 | 84 | 3 |
| 2/SP/1-7 | 23APR17 | 04AUG20 | 59 | 82 | 4 |
| 2/SP/ACD | 20OCT21 | 16SEP22 | 77 | 78 | 2 |
| B/1/SP/1-7 | 09JUN19 | 18SEP21 | 45 | 66 | 5 |
| 4/SP/1-7 | 02AUG18 | 08AUG20 | 36 | 58 | 2 |
| 1/SP/ACD | 12JAN22 | 24JUL22 | 51 | 51 | 1 |
| SP/ACD | 01AUG23 | 08AUG24 | 41 | 47 | 1 |
| C/1/SP/1-7 | 22APR20 | 29SEP21 | 26 | 43 | 4 |
| A/1/A/ACD | 18NOV21 | 10JUN26 | 100 | 116 | 3 |
| B/ACD | 08MAY22 | 13FEB26 | 28 | 35 | 8 |
| A/ACD | 01NOV22 | 06APR26 | 27 | 33 | 5 |
| SWRPG/SP/ACD | 04DEC23 | 07JUN24 | 25 | 30 | 1 |
| 4/SP/ACD | 09FEB22 | 27OCT22 | 29 | 29 | 1 |
| 4/D/DEVCOM | 27FEB26 | 28APR26 | 27 | 29 | 1 |
| 5/SP/1-7 | 18NOV18 | 30NOV18 | 13 | 18 | 1 |
| 3/SP/ACD | 25OCT21 | 17FEB22 | 17 | 18 | 1 |
| A/1/SP/1-7 | 18JUN19 | 25SEP21 | 16 | 17 | 4 |
| B/SP/1-7 | 10JUN19 | 14JUN19 | 12 | 16 | 1 |
| MW2/SP/ACD | 30NOV22 | 11DEC22 | 11 | 14 | 1 |
| 1/SP/HHC | 24FEB20 | 10APR20 | 9 | 13 | 1 |
| A/2/SP/1-7 | 26APR21 | 25SEP21 | 10 | 10 | 1 |
| C/ACD | 02JUN24 | 10MAY25 | 5 | 6 | 3 |
| ACV1/SP/1-7 | 26JAN16 | 16FEB16 | 5 | 5 | 1 |
| 5/SP/ACD | 28NOV21 | 09DEC21 | 5 | 5 | 1 |
| B/SP/ACD | 13JAN22 | 13JAN22 | 5 | 5 | 1 |
| SP/1-7 | 26NOV16 | 08NOV20 | 3 | 4 | 3 |
| A/SP/1-7 | 15JUN19 | 16JUL19 | 3 | 4 | 1 |
| 3/SP/HHC | 25JUN20 | 18OCT20 | 2 | 4 | 2 |
| 4/SP/HHC | 22AUG20 | 23AUG20 | 2 | 3 | 1 |
Call of Duty (MW2) was organized into three gameplay sections under MW2/SP/ACD — Multiplayer, Warzone, and DMZ — reflecting the standard Multiplayer, Warzone 2.0, and DMZ modes the platoon set out to support.
Development Command-era games (Star Citizen, Battlefield 6, Foxhole, Grey Zone Warfare) are recorded under sub-section designations such as A/2/D/DEVCOM, A/3/D/DEVCOM, and A/4/D/DEVCOM; their consolidated figures are reflected in the Areas of Operation table above. The A/1/A/ACD designation reflects all three of its historical uses combined, of which the 2024 IL-2 Sturmovik cohort was one.

