DEVCOM - Game Pre-Launch Planning Process: Difference between revisions
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|articlenumber = 7CAV-DR-059 | |articlenumber = 7CAV-DR-059 | ||
|scope = Game Pre Launch Planning Process | |scope = Game Pre Launch Planning Process | ||
|version = 0 | |version = 1.0 | ||
|effectivedate = 22JUN25 | |effectivedate = 22JUN25 | ||
|lastmodifieddate = | |lastmodifieddate = 27JUN25 | ||
|approvingauthority = Regimental Reserve & Development Commander | |approvingauthority = Regimental Reserve & Development Commander | ||
|pointofcontact = DEVCOM 1iC | |pointofcontact = DEVCOM 1iC | ||
Revision as of 14:04, 27 June 2025
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| This is the Document Release Information | |
| Article Number: | 7CAV-DR-059 |
| Scope: | Game Pre Launch Planning Process |
| Version: | 1.0 |
| Effective Date: | 22JUN25 |
| Last Modified Date: | 27JUN25 |
| Approving Authority: | Regimental Reserve & Development Commander |
| Point of Contact: | DEVCOM 1iC |
Development Command Game Pre-Launch Planning Process
The Development Command (DEVCOM) is the organisation responsible for the identification, planning, launch and support of new Areas of Operation in the 7th Cavalry Regiment. This page lays out the process for game launch planning conducted by the Future Concepts Centre and DEVCOM Lead.
Intent
The intent of the DEVCOM 1iC is to ensure there is a structured and repeatable process for the successful public launching of games which become new Areas of Operation in the 7th Cavalry Gaming Regiment. This shall be achieved by utilising a consistent and robust checklist which ensures all departments are engaged after the game is green-lit at proposal stage. By utilising a clear and publicly declared process all chains of command, including secondary and regimental departments can engage with the Commander’s intent and ensure that the process undergoes continuous improvement as we learn from experience game-to-game. The DEVCOM 2iC and DEVCOM Leads are accountable to the DEVCOM 1iC for achieving his intent.
Launch Checklist
- All Department Engagement will be performed by Support Clerks. If this cannot be done, the Chain of Command will be utilised as follows, in addition to resolving any escalations from a Support Clerk as necessary:
- DEVCOM Support Clerk → DEVCOM Lead Support Clerk → DEVCOM 2iC → DEVCOM 1iC → R&DC Commander
- DEVCOM Support Clerk → DEVCOM Lead Support Clerk → DEVCOM 2iC → DEVCOM 1iC → R&DC Commander
- All Department Engagements will include the 1iC and 2iC of the supporting Department (S1, S2 etc..)
The following Launch Checklist will be planned in a Forum Post:
| Unit | Action | Details |
|---|---|---|
| S1 | Notification of new-game + Coordination PM | The S1 team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| S2 | Notification of new-game + Coordination PM | The S2 team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| S3 | Notification of new-game + Coordination PM | The S3 team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. Note that no action is expected from this department initially, but the comms infrastructure is established for any early discussion. |
| S5 | Notification of new-game + Coordination PM | The S5 team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| S6 | Notification of new-game + Coordination PM | The S6 team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| S7 | Notification of new-game + Coordination PM | The S7 team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. Note that no action is expected from this department initially, but the comms infrastructure is established for any early discussion. |
| RRD | Notification of new-game + Coordination PM | The RRD team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| RTC | Notification of new-game + Coordination PM | The RTC team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| NCOA | Notification of new-game + Coordination PM | The NCOA team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. Note that no action is expected from this department initially, but the comms infrastructure is established for any early discussion. |
| ODS | Notification of new-game + Coordination PM | The ODS team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. Note that no action is expected from this department initially, but the comms infrastructure is established for any early discussion. |
| WAG | Notification of new-game + Coordination PM | The WAG team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| MP | Notification of new-game + Coordination PM | The MP team will be notified of a new-game to prepare their tracking systems or create awareness. They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| Line Unit Battalions & ACD | Notification of new-game + Coordination PM | The Line Unit Battalions and ACD HQ teams will be notified of a new-game to ensure their awareness which will . They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| SECOPS | Notification of new-game + Coordination PM | The SECOPS HQ team will be notified of a new-game to ensure their awareness which will . They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| ROO | Notification of new-game + Coordination PM | The ROO HQ team will be notified of a new-game to ensure their awareness which will . They require the game acronym in this communication to prevent branching naming conventions (i.e. GZW versus GW) A Coordination PM will be sent by the Lead Support Coordinator or his delegate including the DEVCOM 1iC, 2iC and Lead Support Coordinator as well as the HQ team of this unit. |
| DEVCOM | Public Announcement – Game Selected | 24 hours after Departments & Line Units have been informed of the Game Selection for Launch, the DEVCOM 1iC or 2iC will post in Public Announcements that a game has been selected for Official Support. They shall clarify in this announcement that enlistments will open in 7 Days to allow for admin preparations. |
| Line Unit Battalions & ACD | Transfers-In Notification | For any Trooper transferring from their current Primary Billet to a DEVCOM Starter Platoon, the DEVCOM 1iC, 2iC or Lead Support Coordinator will confirm the list of troopers transferring in the Coordination PM. A separate PM for each individual trooper will be sent capturing every leader in the trooper’s chain of Command from Trooper to Battalion This enables clear and concise communication about the transferees, and allows Leaders transferring in (ASL+) to have a planned succession to prevent disruption to daily 7Cav operations. This serves as “top-down” communication of a leader-transfer. |
| Line Unit Battalions & ACD | Transfers-In PAFs | Leaders (ASL+) who are transferring into a Starter Platoon must submit PAFs to initiate formal transfer. The DEVCOM Lead will inform the trooper if this is necessary. This serves as “bottom-up” communication of a leader-transfer, ensuring every member of the trooper’s chain of command is aware and involved in the process. |
| Discord Team | New channels & roles | The DEVCOM Lead Support Coordinator, 2iC or 1iC will communicate using a Discord Request ticket on the Discord app to initiate new roles, permissions and channels as required. |
| S6 | New forums & roles | If the A-D/SP/ACD forums experience technical issues or require amendment / expansion, then the DEVCOM Lead shall submit a S6 Ticket on the website clearly articulating what the desired state and current state are, so that S6 can easily comprehend what must be done to amend the forums. |
| WAG | New Supported Game – Front-page | The Lead Support Coordinator (or delegate) shall submit a ticket to WAG to change the front-page of the Wiki to show a new supported game, providing an image as required, and any public server information to be included as required. |
| WAG | New Supported Game – DEVCOM page | The Lead Support Coordinator (or delegate) shall submit a ticket to WAG to change the DEVCOM-page of the Wiki to show a new supported game, providing an image as required and the unit designation that the game has been attributed to. |
| S1 | Ready For Enlistments (RFE) check | The Lead Support Coordinator (or delegate) shall request a timeline for when S1 will be RFE and await confirmation that they are RFE. (Performed in Coordination thread). |
| S2 | Ready For Enlistments (RFE) check | The Lead Support Coordinator (or delegate) shall request a timeline for when S2 will be RFE, and await confirmation that they are RFE. (Performed in Coordination thread). |
| RRD | Ready For Enlistments (RFE) check | The Lead Support Coordinator (or delegate) shall request a timeline for when RRD will be RFE, and await confirmation that they are RFE. (Performed in Coordination thread). |
| RTC | Ready For Enlistments (RFE) check | The Lead Support Coordinator (or delegate) shall request a timeline for when RTC will be RFE, and await confirmation that they are RFE. (Performed in Coordination thread). |
| RRD | Instruct Enlistments are Open | The Lead Support Coordinator (or delegate) shall (once RRD, RTC, S1 and S2) are RFE, instruct them to open enlistments and announce this in Public Announcements. |
| DEVCOM | Public Announcement – Enlistments Open | 24 hours after instructing RRD to open enlistments, The DEVCOM 1iC or 2iC will post in Public Announcements that a game has been selected for Official Support. They shall clarify in this announcement that enlistments will open in 7 Days to allow for admin preparations. |
| DEVCOM | Transfers Start | The DEVCOM 2iC or 1iC shall inform the Regiment when all planned transfers-in commence. |
| Line Unit Battalions & ACD | Transfers Complete notification | The DEVCOM 2iC or 1iC shall inform the Battalions when all planned transfers-in have been completed to signal the end of any disruption. |
| DEVCOM | First Roll-Call | The DEVCOM Lead shall post the first Roll Call in the unit designation’s area. |
| S5 | Public Relations Strategy | The Lead Support Coordinator (or delegate) shall develop a PR strategy with S5 and offer them the support of DEVCOM HQ + the RDC Commander in execution, for example establishing a 7Cav presence on Reddit, Discord etc. The Lead Support Coordinator will request via the ticket/request process any S5 Media works required. |
| RRD | Recruiting Strategy | The Lead Support Coordinator (or delegate) shall develop a Recruiting strategy with RRD and offer them the support of DEVCOM HQ + the RDC Commander in execution, for example setting up recruiting events, resources and techniques. |
| RTC | Briefing & Boot Camp Strategy | The Lead Support Coordinator shall confirm in writing the intention to operate a “Briefing Only” posture until a Boot Camp is developed for the new game, unless a historic one exists and was approved. The Lead Support Coordinator shall offer the support of DEVCOM HQ + the RDC Commander in execution, for example delivering briefings to add to the DI capacity, by receiving the briefing script. |
Plan submission, review and approval
The DEVCOM Lead will submit the Pre-Launch Plan (with dates for when each event is required) for the approval of the DEVCOM Lead Support Coordinator, 2iC and 1iC. The DEVCOM Lead will allow 72 hours for review and approval of the plan before the first date of action is required. This ensures that the reviewers are aware of their responsibilities to support the plan before it is enacted. The DEVCOM Lead may submit this plan prior to receiving a green-light from the Regimental CO/XO on the Game Proposal. The DEVCOM 1iC, 2iC or Lead Support Coordinator may request changes prior to approval as required. They may delegate their review and approval if on LOA and their responsibilities must be covered in their absence where indicated in the plan.
Conclusion
This DEVCOM Game Pre-Launch Planning Process serves as a descriptive guide to the DEVCOM scope of launch planning operations, and the third key event in game development in the 7th Cavalry Gaming Regiment.

