7CAV-E2-007: Difference between revisions
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'''''THIS DOCUMENT MAY NOT BE EDITED WITHOUT E/2-7 COMMANDER APPROVAL''''' | '''''THIS DOCUMENT MAY NOT BE EDITED WITHOUT E/2-7 COMMANDER APPROVAL''''' |
Revision as of 15:13, 23 April 2020
This is the Document Release Information | |
Article Number: | 7CAV-E2-007 |
Scope: | Squad Admin Info & Commands |
Version: | Version 1.0 |
Effective Date: | 15APR20 |
Last Modified Date: | DDMMMYYYY |
Approving Authority: | E/2-7 Commanding Officer |
Point of Contact: | E/2-7 Executive Officer |
THIS DOCUMENT MAY NOT BE EDITED WITHOUT E/2-7 COMMANDER APPROVAL
Squad Admin Info & Commands
Common Admin Commands
RCON | ADMIN COMMAND | ACCESS | ARGUMENTS | DESCRIPTION |
yes | AdminWarn | kick | AdminWarn <NameOrSteamId> <WarnReason> | Warns a player from the server for being abusive. |
yes | AdminWarnById | kick | AdminWarnById <PlayerId> <WarnReason> | Warns a player with Id from the server for being abusive. |
yes | AdminKick | kick | AdminKick <NameOrSteamId> <KickReason> | Kicks a player from the server Example: Adminkick Guemi Intentional TK |
yes | AdminKickById | kick | AdminKickById <PlayerId> <KickReason> | Kicks a player with Id from the server Example : AdminKickById 75 Camping enemy uncapable |
yes | AdminBan | ban | AdminBan <NameOrSteamId> <BanLength> <BanReason> | Bans a player from the server for a length of time. 0 = Perm, 1d = 1 Day, 1M = 1 Month, etc Example : Adminban Hodor 1M Attacking main base |
yes | AdminBanById | ban | AdminBanById <PlayerId> <BanLength> <BanReason> | Bans player with Id from the server for length of time. 0 = Perm, 1d = 1 Day, 1M = 1 Month, etc Example : AdminBanById 75 1M Attacking main base |
yes | AdminBroadcast | chat | AdminBroadcast <Message> | Send system message to all players on the server Example : AdminBroadcast Always apologize for TK's |
no | ChatToAdmin | chat | AdminBroadcast <Message> | Send system message to all admins on the server Same as all the other chats, but only admins see it. |
yes | AdminChangeMap | changemap | AdminChangeMap <MapName> | Change the map and travel to it IMMEDIATELY |
yes | AdminSetNextMap | changemap | AdminSetNextMap <MapName> | Set the next map to travel to after this match ends |
yes | AdminDisbandSquad | kick | AdminDisbandSquad <TeamNumber = [1 2]> <SquadIndex> | Disbands the specified Squad (Which team 1 or 2 you will see on the team screen) |
yes | AdminRemovePlayerFromSquad | kick | AdminRemovePlayerFromSquad <PlayerName> | Remove a player from their squad without kicking them |
yes | AdminRemovePlayerFromSquadById | kick | AdminRemovePlayerFromSquad <PlayerId> | Remove a player from their squad without kicking them via Id |
no | AdminSlomo | cheat | AdminSlomo <TimeDilation> | Set the clock speed on the server 0.1 is 10% of normal speed 2.0 is twice the normal speed TRAINING SERVER ONLY |
no | AdminAlwaysValidPlacement | cheat | AdminAlwaysValidPlacement <0> <1> | Sets the server to ignore placement rules for deployables TRAINING SERVER ONLY |
no | AdminDisableVehicleClaiming | cheat | AdminDisableVehicleClaiming <0> <1> | Sets the server to disable vehicle claiming TRAINING SERVER ONLY |
no | AdminAlwaysValidPlacement | cheat | AdminAlwaysValidPlacement <0> <1> | Sets the server to ignore placement rules for deployables TRAINING SERVER ONLY |
To identify a player by their PLAYERID
- Open Console (default key is ~)
- Type ListPlayers
- This will prompt a list with all the players ID's (given by the server) and steamid's
- ID: 75 | SteamID: 76561198079197161| Nick: =7Cav=CPT.LaMar.S
Spectator Camera
The spectator camera (often also called "admin camera" or "admin cam"), a semi-free movement camera, is a very useful feature for clans and tournament hosts or if you want to have full camera control when recording gameplay videos of Squad.
You need to have access level "cameraman" in order to use the camera. There is one exception: on Firing Range all players can use the camera.
While in the camera, you soldier character will be invisible. When you exit the camera if you are on a server, you'll resume from where you've entered the camera. If you exit the camera when you are in the local shooting range, you spawn your character model at the camera's current position (beware of heights - you die from high falls)
If you want to record pure gameplay footage without any HUD elements, you can use the public commands "DisableUI" and "DisableHudWidgets" or the screen shot mode.
If you want to watch from both team's sides, you will have to switch teams to see the other side.
TIPS
- Very rarely when exiting the camera you get glitched. In this case you will need to suicide to respawn.
- While seated in a vehicle do not enter the spectator camera.
- If, after exiting the camera, your character arms do not move, you will need to suicide to respawn.
- If you switch teams twice without leaving the camera you sometimes will completely glitch out and need to restart Squad.
- If you use player stencils without having HUD Views turned on, the outlines will ghost.
The following table shows all available controls of the spectator camera. All controls only work if you have the spectator camera turned on.
Control | Description |
---|---|
⇧ Shift + P | Turn spectator camera on/off |
w, a, s, d | Move camera |
Space | Go Up |
CTRL | Go Down |
Scroll Wheel (default) | Forward: Increase movement speed
Backwards: Decrease movement speed |
Left-ALT | Immediately stop the camera movement |
mouse | Pan camera |
press 1
then use Scroll Wheel |
Change movement speed (default) |
press 2
then use Scroll Wheel |
Changes Field of View (FOV) |
press 3
then use Scroll Wheel |
changes focal distance of Depth of Field (DOF) |
press 4
then use Scroll Wheel |
changes DOF blur size |
F | Turn DOF on/off |
6 | Turn CaptureZones overlay on/off (grids visually show the capture zones) |
7 | Turn player stencils (outlines) on/off |
8 | Toggle HUD View between the following states: ALL/FRIENDLY/ENEMY/OFF.
Upward triangle means alive, downward triangle means incapacitated or dead. |
9 | Turn player nametags on/off |