Insurgency Rules of Engagement

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Scope of the Rules of Engagement

This document is compendium of the rules of the Insurgency servers. If a rule is not listed in this document it does not exist and is not enforceable. Each rule will have specific definitions as well as an elaboration of its intent. By the end of this document, no question should remain as to what a rule means and how it applies to the player.


Insurgency – TvT Server Rules

  1. No fratricide or friendly fire.
  2. No offensive language or disorderly conduct of any kind will be tolerated.
  3. No spawn camping
  4. No blind usage of explosives
  5. Play the objectives.

Specific definitions of Insurgency – Team vs. Team Server Rules

The following numbered list of all server rules are in accordance with the list of section 2. Each rule has a subsection explaining the intent of the rule.


No fratricide or friendly fire

  • Commonly called 'TK'ing' or 'Team Killing' - the purposeful or accidental killing of a teammate - is not allowed on this server;
  • Do not team kill, this is grounds for instant banning;
  • Intentionally Team Killing a 7th Cavalry member (denoted by the tags =7Cav=) will result in an instant ban from the server;
  • If you accidentally Team Kill or hurt a team member apologize immediately


Spirit of the rule - Intentionally team killing other players is detrimental to the spirit of team play. While friendly fire is a reality on the battlefield, it is unacceptable and should be avoided.

No offensive language or disorderly conduct of any kind will be tolerated.

  • No swearing;
  • No racism;
  • No politics;
  • No religious names, discussions, or taunting;
  • No disrespect towards other players or admins;
  • No disrespectful abbreviations;
  • No elitist attitudes towards others;
  • No mic spamming;
  • No trolling;
  • Treat others as you would your best friend (or better)


Spirit of the rule - The 7th Cavalry tries to make a fun environment for people of all ages. While our recruiting age is 18, we do have younger members in our server and want to ensure that our servers are family friendly. If you wouldn't say it in front of your own mother, you shouldn't say it here. If you feel that something is questionable, it is probably wrong.

No spawn camping

  • Intentionally choking a spawn area effectively blocking all areas of escape from spawn;
  • If there is another path out of the spawn, it is not spawn camping;
  • If the opposing team's paths are completely locked down, you must fall back


Spirit of the rule - This rule is about fair competition. We want everyone to have fun, therefore everyone should get the opportunity to fight back. If you see that the enemy is unable to get out of their spawn area you need to fall back; if you don´t you are ruining their fun. The exception would be if the game mode forces you to move in to spawn.

No blind usage of explosives

  • Visual or verbal (in-game or TS3) confirmation of target is needed;
  • Tracers fired at you or teammates can be considered hostile and reacted upon;
  • Footsteps and hostile verbal communication are considered valid indicators and can be reacted upon;
  • Clearing explosives is allowed as long as you follow through;
  • Call out explosives so your teammates know what's going on to make sure you do not hurt friendlies


Spirit of the rule - These rules are designed to promote a tactical experience and prevent team kills by grenade spamming.

Play the objectives

  • Work with the members of your squad toward the objectives based on the current game mode;
  • Avoid merely running through the maps wildly firing at the opposing team


Spirit of the rule - This rule is designed to encourage players to work together in tactical movements to accomplish an objective. Soldiers work together as units to complete assigned missions.


Insurgency – Coop Server Rules

  1. No fratricide or friendly fire.
  2. No offensive language or disorderly conduct of any kind will be tolerated.
  3. Tactical movement only.
  4. No blind usage of explosives.

Specific definitions of Insurgency – Coop Server Rules

The following numbered list of all server rules are in accordance with the list of section 2. Each rule has a subsection explaining the intent of the rule.


No fratricide or friendly fire

  • Commonly called 'TK'ing' or 'Team Killing' - the purposeful or accidental killing of a teammate - is not allowed on this server;
  • Do not team kill, this is grounds for instant banning;
  • Intentionally Team Killing a 7th Cavalry member (denoted by the tags =7Cav=) will result in an instant ban from the server;
  • If you accidentally Team Kill or hurt a team member apologize immediately


Spirit of the rule - Intentionally team killing other players is detrimental to the spirit of team play. While friendly fire is a reality on the battlefield, it is unacceptable and should be avoided.

No offensive language or disorderly conduct of any kind will be tolerated.

  • No swearing;
  • No racism;
  • No politics;
  • No religious names, discussions, or taunting;
  • No disrespect towards other players or admins;
  • No disrespectful abbreviations;
  • No elitist attitudes towards others;
  • No mic spamming;
  • No trolling;
  • Treat others as you would your best friend (or better)


Spirit of the rule - The 7th Cavalry tries to make a fun environment for people of all ages. While our recruiting age is 18, we do have younger members in our server and want to ensure that our servers are family friendly. If you wouldn't say it in front of your own mother, you shouldn't say it here. If you feel that something is questionable, it is probably wrong.

Tactical movement only.

  • Stay with your squad and work together as a team;
  • You may not run randomly without purpose;
  • You may run from cover to cover;
  • Sprinting is allowed to cover an open area, to run from fire, or to run from grenades


Spirit of the rule - The coop server is our hardcore tactical environment. We allow tactical movements and encourage them in this server. In real life you would want to limit your exposure time, so you would indeed be running. However, it would be in short controlled bursts.

No blind usage of explosives.

  • Visual or verbal (in-game or TS3) confirmation of target is needed;
  • Tracers fired at you or teammates can be considered hostile and reacted upon;
  • Footsteps and hostile verbal communication are considered valid indicators and can be reacted upon;
  • Clearing explosives is allowed as long as you follow through;
  • Call out explosives so your teammates know what's going on to make sure you do not hurt friendlies


Spirit of the rule - These rules are designed to promote a tactical experience and prevent team kills by grenade spamming.